Use allocator.dupe() instead of std.mem.dupe()

master
Austin Rude 3 years ago
parent 0fe6d1646f
commit 253c2ca87a

@ -59,9 +59,9 @@ pub const Registry = struct {
if (owned.len == 0) { if (owned.len == 0) {
group_data.entity_set = SparseSet(Entity).init(allocator); group_data.entity_set = SparseSet(Entity).init(allocator);
} }
group_data.owned = std.mem.dupe(allocator, u32, owned) catch unreachable; group_data.owned = allocator.dupe(u32, owned) catch unreachable;
group_data.include = std.mem.dupe(allocator, u32, include) catch unreachable; group_data.include = allocator.dupe(u32, include) catch unreachable;
group_data.exclude = std.mem.dupe(allocator, u32, exclude) catch unreachable; group_data.exclude = allocator.dupe(u32, exclude) catch unreachable;
group_data.registry = registry; group_data.registry = registry;
group_data.current = 0; group_data.current = 0;

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