Use allocator.dupe() instead of std.mem.dupe()
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0fe6d1646f
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@ -59,9 +59,9 @@ pub const Registry = struct {
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if (owned.len == 0) {
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if (owned.len == 0) {
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group_data.entity_set = SparseSet(Entity).init(allocator);
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group_data.entity_set = SparseSet(Entity).init(allocator);
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}
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}
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group_data.owned = std.mem.dupe(allocator, u32, owned) catch unreachable;
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group_data.owned = allocator.dupe(u32, owned) catch unreachable;
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group_data.include = std.mem.dupe(allocator, u32, include) catch unreachable;
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group_data.include = allocator.dupe(u32, include) catch unreachable;
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group_data.exclude = std.mem.dupe(allocator, u32, exclude) catch unreachable;
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group_data.exclude = allocator.dupe(u32, exclude) catch unreachable;
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group_data.registry = registry;
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group_data.registry = registry;
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group_data.current = 0;
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group_data.current = 0;
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