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RatAttack2D/Assets/Scripts/ShopManagerScript.cs

81 lines
2.1 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class ShopManagerScript : MonoBehaviour
{
public int Cheese;
public TMP_Text CheeseUI;
public ShopItemOP[] shopItemsOP;
public GameObject[] shopPanels;
public Button[] MyPurchaseBTNS;
void Start()
{
for (int i = 0; i < shopItemsOP.Length; i++)
{
shopPanels[i].SetActive(true);
}
CheeseUI.text = "Cheese: " + Cheese.ToString();
LoadPanels();
CheckPurchaseable();
}
void Update()
{
for (int i = 0; i < shopItemsOP.Length; i++)
{
if(shopPanels[i].GetComponent<ShopTemplate>().down)
{
shopPanels[i].GetComponent<ShopTemplate>().down = false;
PurchaseItem(i);
}
}
}
public void AddCheese()
{
Cheese++;
CheeseUI.text = "Cheese: " + Cheese.ToString();
CheckPurchaseable();
}
public void CheckPurchaseable()
{
for (int i = 0; i < shopItemsOP.Length; i++)
{
if (Cheese >= shopItemsOP[i].BaseCost)
{
MyPurchaseBTNS[i].interactable = true;
}
else
{
MyPurchaseBTNS[i].interactable = false;
}
}
}
public void PurchaseItem(int BtnNO)
{
if (Cheese >= shopItemsOP[BtnNO].BaseCost)
{
Cheese = Cheese - shopItemsOP[BtnNO].BaseCost;
CheeseUI.text = "Cheese : " + Cheese.ToString();
CheckPurchaseable();
}
}
public void LoadPanels()
{
for (int i = 0; i < shopItemsOP.Length; i++)
{
shopPanels[i].GetComponent<ShopTemplate>().titleTxt.text = shopItemsOP[i].Title;
shopPanels[i].GetComponent<ShopTemplate>().explanationTxt.text = shopItemsOP[i].Explanation;
shopPanels[i].GetComponent<ShopTemplate>().prizeTxt.text = "Cheese: " + shopItemsOP[i].BaseCost.ToString();
}
}
}