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81 lines
2.1 KiB
81 lines
2.1 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class ShopManagerScript : MonoBehaviour
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{
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public int Cheese;
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public TMP_Text CheeseUI;
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public ShopItemOP[] shopItemsOP;
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public GameObject[] shopPanels;
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public Button[] MyPurchaseBTNS;
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void Start()
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{
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for (int i = 0; i < shopItemsOP.Length; i++)
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{
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shopPanels[i].SetActive(true);
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}
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CheeseUI.text = "Cheese: " + Cheese.ToString();
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LoadPanels();
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CheckPurchaseable();
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}
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void Update()
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{
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for (int i = 0; i < shopItemsOP.Length; i++)
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{
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if(shopPanels[i].GetComponent<ShopTemplate>().down)
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{
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shopPanels[i].GetComponent<ShopTemplate>().down = false;
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PurchaseItem(i);
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}
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}
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}
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public void AddCheese()
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{
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Cheese++;
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CheeseUI.text = "Cheese: " + Cheese.ToString();
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CheckPurchaseable();
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}
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public void CheckPurchaseable()
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{
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for (int i = 0; i < shopItemsOP.Length; i++)
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{
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if (Cheese >= shopItemsOP[i].BaseCost)
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{
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MyPurchaseBTNS[i].interactable = true;
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}
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else
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{
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MyPurchaseBTNS[i].interactable = false;
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}
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}
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}
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public void PurchaseItem(int BtnNO)
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{
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if (Cheese >= shopItemsOP[BtnNO].BaseCost)
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{
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Cheese = Cheese - shopItemsOP[BtnNO].BaseCost;
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CheeseUI.text = "Cheese : " + Cheese.ToString();
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CheckPurchaseable();
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}
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}
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public void LoadPanels()
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{
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for (int i = 0; i < shopItemsOP.Length; i++)
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{
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shopPanels[i].GetComponent<ShopTemplate>().titleTxt.text = shopItemsOP[i].Title;
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shopPanels[i].GetComponent<ShopTemplate>().explanationTxt.text = shopItemsOP[i].Explanation;
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shopPanels[i].GetComponent<ShopTemplate>().prizeTxt.text = "Cheese: " + shopItemsOP[i].BaseCost.ToString();
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}
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}
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}
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