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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Interactable : MonoBehaviour
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{
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public int option;
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public void Interact()
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{
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var type = typeof(Interactable);
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var e = type.GetMethod("M"+option.ToString());
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if(e == null)
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{
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return;
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}
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e.Invoke(this, null);
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}
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public void M0()
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{
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SceneManager.LoadScene(2);
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}
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public void M1()
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{
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gbs.Shop.SetActive(true);
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}
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}
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public static class gbs
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{
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public static GameObject Shop;
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public static void Start()
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{
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Shop = GameObject.Find("Shop");
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Shop.SetActive(false);
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}
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}
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