using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Interactable : MonoBehaviour { public int option; public void Interact() { var type = typeof(Interactable); var e = type.GetMethod("M"+option.ToString()); if(e == null) { return; } e.Invoke(this, null); } public void M0() { SceneManager.LoadScene(2); } public void M1() { gbs.Shop.SetActive(true); } } public static class gbs { public static GameObject Shop; public static void Start() { Shop = GameObject.Find("Shop"); Shop.SetActive(false); } }