change @srcToDest to @destFromSrc

e.g: `@intToFloat()` -> `@floatFromInt()`
master
Aron Gabriel 1 year ago
parent f714405297
commit e67ec88690

@ -138,7 +138,7 @@ pub const OwningGroup = struct {
/// grabs an untyped (u1) reference to the first Storage(T) in the owned array
fn firstOwnedStorage(self: OwningGroup) *Storage(u1) {
const ptr = self.registry.components.get(self.group_data.owned[0]).?;
return @intToPtr(*Storage(u1), ptr);
return @ptrFromInt(*Storage(u1), ptr);
}
/// total number of entities in the group
@ -265,7 +265,7 @@ pub const OwningGroup = struct {
// skip the first one since its what we are using to sort with
for (self.group_data.owned[1..]) |type_id| {
var other_ptr = self.registry.components.get(type_id).?;
var storage = @intToPtr(*Storage(u1), other_ptr);
var storage = @ptrFromInt(*Storage(u1), other_ptr);
storage.swap(storage.data()[pos], entity);
}
}

@ -83,19 +83,19 @@ pub const Registry = struct {
const isValid: bool = blk: {
for (self.owned) |tid| {
const ptr = self.registry.components.get(tid).?;
if (!@intToPtr(*Storage(u1), ptr).contains(entity))
if (!@ptrFromInt(*Storage(u1), ptr).contains(entity))
break :blk false;
}
for (self.include) |tid| {
const ptr = self.registry.components.get(tid).?;
if (!@intToPtr(*Storage(u1), ptr).contains(entity))
if (!@ptrFromInt(*Storage(u1), ptr).contains(entity))
break :blk false;
}
for (self.exclude) |tid| {
const ptr = self.registry.components.get(tid).?;
if (@intToPtr(*Storage(u1), ptr).contains(entity))
if (@ptrFromInt(*Storage(u1), ptr).contains(entity))
break :blk false;
}
break :blk true;
@ -108,11 +108,11 @@ pub const Registry = struct {
} else {
if (isValid) {
const ptr = self.registry.components.get(self.owned[0]).?;
if (!(@intToPtr(*Storage(u1), ptr).set.index(entity) < self.current)) {
if (!(@ptrFromInt(*Storage(u1), ptr).set.index(entity) < self.current)) {
for (self.owned) |tid| {
// store.swap hides a safe version that types it correctly
const store_ptr = self.registry.components.get(tid).?;
var store = @intToPtr(*Storage(u1), store_ptr);
var store = @ptrFromInt(*Storage(u1), store_ptr);
store.swap(store.data()[self.current], entity);
}
self.current += 1;
@ -129,12 +129,12 @@ pub const Registry = struct {
}
} else {
const ptr = self.registry.components.get(self.owned[0]).?;
var store = @intToPtr(*Storage(u1), ptr);
var store = @ptrFromInt(*Storage(u1), ptr);
if (store.contains(entity) and store.set.index(entity) < self.current) {
self.current -= 1;
for (self.owned) |tid| {
const store_ptr = self.registry.components.get(tid).?;
store = @intToPtr(*Storage(u1), store_ptr);
store = @ptrFromInt(*Storage(u1), store_ptr);
store.swap(store.data()[self.current], entity);
}
}
@ -199,7 +199,7 @@ pub const Registry = struct {
var iter = self.components.valueIterator();
while (iter.next()) |ptr| {
// HACK: we dont know the Type here but we need to call deinit
var storage = @intToPtr(*Storage(u1), ptr.*);
var storage = @ptrFromInt(*Storage(u1), ptr.*);
storage.deinit();
}
@ -217,11 +217,11 @@ pub const Registry = struct {
pub fn assure(self: *Registry, comptime T: type) *Storage(T) {
var type_id = utils.typeId(T);
if (self.components.getEntry(type_id)) |kv| {
return @intToPtr(*Storage(T), kv.value_ptr.*);
return @ptrFromInt(*Storage(T), kv.value_ptr.*);
}
var comp_set = Storage(T).initPtr(self.allocator);
var comp_set_ptr = @ptrToInt(comp_set);
var comp_set_ptr = @intFromPtr(comp_set);
_ = self.components.put(type_id, comp_set_ptr) catch unreachable;
return comp_set;
}
@ -347,7 +347,7 @@ pub const Registry = struct {
var iter = self.components.valueIterator();
while (iter.next()) |value| {
// HACK: we dont know the Type here but we need to be able to call methods on the Storage(T)
var store = @intToPtr(*Storage(u1), value.*);
var store = @ptrFromInt(*Storage(u1), value.*);
store.removeIfContains(entity);
}
}
@ -398,7 +398,7 @@ pub const Registry = struct {
std.debug.assert(@typeInfo(@TypeOf(context)) == .Pointer);
var type_id = utils.typeId(@typeInfo(@TypeOf(context)).Pointer.child);
_ = self.contexts.put(type_id, @ptrToInt(context)) catch unreachable;
_ = self.contexts.put(type_id, @intFromPtr(context)) catch unreachable;
}
/// Unsets a context variable if it exists
@ -412,7 +412,7 @@ pub const Registry = struct {
std.debug.assert(@typeInfo(T) != .Pointer);
return if (self.contexts.get(utils.typeId(T))) |ptr|
return if (ptr > 0) @intToPtr(*T, ptr) else null
return if (ptr > 0) @ptrFromInt(*T, ptr) else null
else
null;
}
@ -632,7 +632,7 @@ pub const Registry = struct {
name.* = @typeName(types[i]);
}
std.sort.sort([]const u8, &names, {}, impl.asc);
std.sort.block([]const u8, &names, {}, impl.asc);
comptime var res: []const u8 = "";
inline for (names) |name| res = res ++ name;

@ -7,7 +7,7 @@ pub const ErasedPtr = struct {
if (@sizeOf(@TypeOf(ptr)) == 0) {
return .{ .ptr = undefined };
}
return .{ .ptr = @ptrToInt(ptr) };
return .{ .ptr = @intFromPtr(ptr) };
}
pub fn as(self: ErasedPtr, comptime T: type) *T {
@ -19,7 +19,7 @@ pub const ErasedPtr = struct {
pub fn asPtr(self: ErasedPtr, comptime PtrT: type) PtrT {
if (@sizeOf(PtrT) == 0)
return @as(PtrT, undefined);
return @intToPtr(PtrT, self.ptr);
return @ptrFromInt(PtrT, self.ptr);
}
};

@ -68,7 +68,7 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
pub fn init(view: *Self) Iterator {
const ptr = view.registry.components.get(view.type_ids[0]).?;
const internal_it = @intToPtr(*Storage(u8), ptr).set.reverseIterator();
const internal_it = @ptrFromInt(*Storage(u8), ptr).set.reverseIterator();
return .{ .view = view, .internal_it = internal_it };
}
@ -77,7 +77,7 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
// entity must be in all other Storages
for (it.view.type_ids) |tid| {
const ptr = it.view.registry.components.get(tid).?;
if (!@intToPtr(*Storage(u1), ptr).contains(entity)) {
if (!@ptrFromInt(*Storage(u1), ptr).contains(entity)) {
break :blk;
}
}
@ -85,7 +85,7 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
// entity must not be in all other excluded Storages
for (it.view.exclude_type_ids) |tid| {
const ptr = it.view.registry.components.get(tid).?;
if (@intToPtr(*Storage(u1), ptr).contains(entity)) {
if (@ptrFromInt(*Storage(u1), ptr).contains(entity)) {
break :blk;
}
}
@ -104,7 +104,7 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
fn getInternalIteratorInstance(it: *Iterator) ReverseSliceIterator(Entity) {
const ptr = it.view.registry.components.get(it.view.type_ids[0]).?;
return @intToPtr(*Storage(u8), ptr).set.reverseIterator();
return @ptrFromInt(*Storage(u8), ptr).set.reverseIterator();
}
};
@ -129,7 +129,7 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
var sub_items: [n_includes]usize = undefined;
for (self.type_ids, 0..) |tid, i| {
const ptr = self.registry.components.get(tid).?;
const store = @intToPtr(*Storage(u8), ptr);
const store = @ptrFromInt(*Storage(u8), ptr);
sub_items[i] = store.len();
}

@ -17,7 +17,7 @@ pub const Assets = struct {
var iter = self.caches.iterator();
while (iter.next()) |ptr| {
// HACK: we dont know the Type here but we need to call deinit
@intToPtr(*Cache(u1), ptr.value_ptr.*).deinit();
@ptrFromInt(*Cache(u1), ptr.value_ptr.*).deinit();
}
self.caches.deinit();
@ -25,11 +25,11 @@ pub const Assets = struct {
pub fn get(self: *Assets, comptime AssetT: type) *Cache(AssetT) {
if (self.caches.get(utils.typeId(AssetT))) |tid| {
return @intToPtr(*Cache(AssetT), tid);
return @ptrFromInt(*Cache(AssetT), tid);
}
var cache = Cache(AssetT).initPtr(self.allocator);
_ = self.caches.put(utils.typeId(AssetT), @ptrToInt(cache)) catch unreachable;
_ = self.caches.put(utils.typeId(AssetT), @intFromPtr(cache)) catch unreachable;
return cache;
}

@ -14,15 +14,15 @@ pub fn Delegate(comptime Event: type) type {
/// sets a bound function as the Delegate callback
pub fn initBound(ctx: anytype, comptime fn_name: []const u8) Self {
std.debug.assert(@typeInfo(@TypeOf(ctx)) == .Pointer);
std.debug.assert(@ptrToInt(ctx) != 0);
std.debug.assert(@intFromPtr(ctx) != 0);
const T = @TypeOf(ctx);
return Self{
.ctx_ptr_address = @ptrToInt(ctx),
.ctx_ptr_address = @intFromPtr(ctx),
.callback = .{
.bound = struct {
fn cb(self: usize, param: Event) void {
@call(.always_inline, @field(@intToPtr(T, self), fn_name), .{param});
@call(.always_inline, @field(@ptrFromInt(T, self), fn_name), .{param});
}
}.cb,
},
@ -51,11 +51,11 @@ pub fn Delegate(comptime Event: type) type {
}
pub fn containsBound(self: Self, ctx: anytype) bool {
std.debug.assert(@ptrToInt(ctx) != 0);
std.debug.assert(@intFromPtr(ctx) != 0);
std.debug.assert(@typeInfo(@TypeOf(ctx)) == .Pointer);
return switch (self.callback) {
.bound => @ptrToInt(ctx) == self.ctx_ptr_address,
.bound => @intFromPtr(ctx) == self.ctx_ptr_address,
else => false,
};
}

@ -18,7 +18,7 @@ pub const Dispatcher = struct {
var iter = self.signals.iterator();
while (iter.next()) |ptr| {
// HACK: we dont know the Type here but we need to call deinit
var signal = @intToPtr(*Signal(void), ptr.value_ptr.*);
var signal = @ptrFromInt(*Signal(void), ptr.value_ptr.*);
signal.deinit();
}
@ -28,11 +28,11 @@ pub const Dispatcher = struct {
fn assure(self: *Dispatcher, comptime T: type) *Signal(T) {
var type_id = utils.typeId(T);
if (self.signals.get(type_id)) |value| {
return @intToPtr(*Signal(T), value);
return @ptrFromInt(*Signal(T), value);
}
var signal = Signal(T).create(self.allocator);
var signal_ptr = @ptrToInt(signal);
var signal_ptr = @intFromPtr(signal);
_ = self.signals.put(type_id, signal_ptr) catch unreachable;
return signal;
}

@ -30,8 +30,8 @@ test "sort BasicGroup by Entity" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
}
const SortContext = struct {
@ -64,8 +64,8 @@ test "sort BasicGroup by Component" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
}
const SortContext = struct {
@ -92,8 +92,8 @@ test "sort OwningGroup by Entity" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
}
const SortContext = struct {
@ -125,8 +125,8 @@ test "sort OwningGroup by Component" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
}
const SortContext = struct {
@ -153,11 +153,11 @@ test "sort OwningGroup by Component ensure unsorted non-matches" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
var e2 = reg.create();
reg.add(e2, Sprite{ .x = @intToFloat(f32, i + 1 * 50) });
reg.add(e2, Sprite{ .x = @floatFromInt(f32, i + 1 * 50) });
}
try std.testing.expectEqual(group.len(), 5);
@ -223,8 +223,8 @@ test "nested OwningGroups entity order" {
var i: usize = 0;
while (i < 5) : (i += 1) {
var e = reg.create();
reg.add(e, Sprite{ .x = @intToFloat(f32, i) });
reg.add(e, Renderable{ .x = @intToFloat(f32, i) });
reg.add(e, Sprite{ .x = @floatFromInt(f32, i) });
reg.add(e, Renderable{ .x = @floatFromInt(f32, i) });
}
try std.testing.expectEqual(group1.len(), 5);

@ -97,7 +97,7 @@ test "destroy" {
var i = @as(u8, 0);
while (i < 255) : (i += 1) {
const e = reg.create();
reg.add(e, Position{ .x = @intToFloat(f32, i), .y = @intToFloat(f32, i) });
reg.add(e, Position{ .x = @floatFromInt(f32, i), .y = @floatFromInt(f32, i) });
}
reg.destroy(3);
@ -106,7 +106,7 @@ test "destroy" {
i = 0;
while (i < 6) : (i += 1) {
if (i != 3 and i != 4)
try std.testing.expectEqual(Position{ .x = @intToFloat(f32, i), .y = @intToFloat(f32, i) }, reg.getConst(Position, i));
try std.testing.expectEqual(Position{ .x = @floatFromInt(f32, i), .y = @floatFromInt(f32, i) }, reg.getConst(Position, i));
}
}

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