manythings
added player standing anims, arm, raw hub world, health fixup and others
77
Assets/AnimatorsAnims/PL_StandIdle.anim
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@ -0,0 +1,77 @@
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m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@ -258,6 +201,32 @@ AnimatorState:
|
|||||||
m_MirrorParameter: Flip
|
m_MirrorParameter: Flip
|
||||||
m_CycleOffsetParameter: ForceX
|
m_CycleOffsetParameter: ForceX
|
||||||
m_TimeParameter: ForceX
|
m_TimeParameter: ForceX
|
||||||
|
--- !u!1102 &-163505911109534879
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: StandIdle
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 8a47c14580a766542b498d7df83219c1, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
--- !u!91 &9100000
|
--- !u!91 &9100000
|
||||||
AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -267,26 +236,8 @@ AnimatorController:
|
|||||||
m_Name: PlayerCont
|
m_Name: PlayerCont
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_AnimatorParameters:
|
m_AnimatorParameters:
|
||||||
- m_Name: Running
|
- m_Name: Anim
|
||||||
m_Type: 4
|
m_Type: 3
|
||||||
m_DefaultFloat: 0
|
|
||||||
m_DefaultInt: 0
|
|
||||||
m_DefaultBool: 0
|
|
||||||
m_Controller: {fileID: 0}
|
|
||||||
- m_Name: Falling
|
|
||||||
m_Type: 4
|
|
||||||
m_DefaultFloat: 0
|
|
||||||
m_DefaultInt: 0
|
|
||||||
m_DefaultBool: 0
|
|
||||||
m_Controller: {fileID: 0}
|
|
||||||
- m_Name: Jump
|
|
||||||
m_Type: 4
|
|
||||||
m_DefaultFloat: 0
|
|
||||||
m_DefaultInt: 0
|
|
||||||
m_DefaultBool: 0
|
|
||||||
m_Controller: {fileID: 0}
|
|
||||||
- m_Name: Dash
|
|
||||||
m_Type: 4
|
|
||||||
m_DefaultFloat: 0
|
m_DefaultFloat: 0
|
||||||
m_DefaultInt: 0
|
m_DefaultInt: 0
|
||||||
m_DefaultBool: 0
|
m_DefaultBool: 0
|
||||||
@ -304,14 +255,17 @@ AnimatorController:
|
|||||||
m_IKPass: 0
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
--- !u!1101 &2876684567226584991
|
--- !u!1101 &25514730704087097
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_Conditions: []
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 6
|
||||||
|
m_ConditionEvent: Anim
|
||||||
|
m_EventTreshold: 3
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_DstStateMachine: {fileID: 0}
|
||||||
m_DstState: {fileID: -4591882282212899105}
|
m_DstState: {fileID: -4591882282212899105}
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
@ -320,25 +274,13 @@ AnimatorStateTransition:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0
|
m_TransitionDuration: 0
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.4
|
m_ExitTime: 0.75
|
||||||
m_HasExitTime: 1
|
m_HasExitTime: 0
|
||||||
m_HasFixedDuration: 0
|
m_HasFixedDuration: 0
|
||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 0
|
||||||
--- !u!114 &3238238783896991444
|
--- !u!1101 &471025038972195156
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: f1b582d88661d45a7b3379d82a6e9bfc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
--- !u!1101 &4544428125624262088
|
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -346,12 +288,9 @@ AnimatorStateTransition:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_Conditions:
|
m_Conditions:
|
||||||
- m_ConditionMode: 1
|
- m_ConditionMode: 6
|
||||||
m_ConditionEvent: Running
|
m_ConditionEvent: Anim
|
||||||
m_EventTreshold: 0
|
m_EventTreshold: 1
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Falling
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_DstStateMachine: {fileID: 0}
|
||||||
m_DstState: {fileID: -7731022195344336362}
|
m_DstState: {fileID: -7731022195344336362}
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
@ -360,13 +299,13 @@ AnimatorStateTransition:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0
|
m_TransitionDuration: 0
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.16666669
|
m_ExitTime: 0
|
||||||
m_HasExitTime: 0
|
m_HasExitTime: 0
|
||||||
m_HasFixedDuration: 1
|
m_HasFixedDuration: 0
|
||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 0
|
||||||
--- !u!1101 &4654567799503409292
|
--- !u!1101 &1793443556190066441
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -374,30 +313,24 @@ AnimatorStateTransition:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_Conditions:
|
m_Conditions:
|
||||||
- m_ConditionMode: 2
|
- m_ConditionMode: 6
|
||||||
m_ConditionEvent: Dash
|
m_ConditionEvent: Anim
|
||||||
m_EventTreshold: 0
|
m_EventTreshold: 4
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Running
|
|
||||||
m_EventTreshold: 0
|
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Falling
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_DstStateMachine: {fileID: 0}
|
||||||
m_DstState: {fileID: -1220284927611774387}
|
m_DstState: {fileID: -8134675239030459476}
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0
|
m_TransitionDuration: 0
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.06250006
|
m_ExitTime: 0.75
|
||||||
m_HasExitTime: 0
|
m_HasExitTime: 0
|
||||||
m_HasFixedDuration: 1
|
m_HasFixedDuration: 0
|
||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 0
|
||||||
--- !u!1101 &4890403662633155390
|
--- !u!1101 &2183972545171806270
|
||||||
AnimatorStateTransition:
|
AnimatorStateTransition:
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -405,23 +338,48 @@ AnimatorStateTransition:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_Conditions:
|
m_Conditions:
|
||||||
- m_ConditionMode: 2
|
- m_ConditionMode: 6
|
||||||
m_ConditionEvent: Running
|
m_ConditionEvent: Anim
|
||||||
m_EventTreshold: 0
|
m_EventTreshold: 2
|
||||||
m_DstStateMachine: {fileID: 0}
|
m_DstStateMachine: {fileID: 0}
|
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m_DstState: {fileID: -1220284927611774387}
|
m_DstState: {fileID: 5100305383243797652}
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_IsExit: 0
|
m_IsExit: 0
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransitionDuration: 0
|
m_TransitionDuration: 0
|
||||||
m_TransitionOffset: 0
|
m_TransitionOffset: 0
|
||||||
m_ExitTime: 0.58402663
|
m_ExitTime: 0
|
||||||
m_HasExitTime: 0
|
m_HasExitTime: 0
|
||||||
m_HasFixedDuration: 1
|
m_HasFixedDuration: 0
|
||||||
m_InterruptionSource: 0
|
m_InterruptionSource: 0
|
||||||
m_OrderedInterruption: 1
|
m_OrderedInterruption: 1
|
||||||
m_CanTransitionToSelf: 1
|
m_CanTransitionToSelf: 0
|
||||||
|
--- !u!1101 &4481485098619699856
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions:
|
||||||
|
- m_ConditionMode: 6
|
||||||
|
m_ConditionEvent: Anim
|
||||||
|
m_EventTreshold: 6
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: -163505911109534879}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransitionDuration: 0
|
||||||
|
m_TransitionOffset: 0
|
||||||
|
m_ExitTime: 0.75
|
||||||
|
m_HasExitTime: 0
|
||||||
|
m_HasFixedDuration: 0
|
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|
m_InterruptionSource: 0
|
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|
m_OrderedInterruption: 1
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||||||
|
m_CanTransitionToSelf: 0
|
||||||
--- !u!1102 &5100305383243797652
|
--- !u!1102 &5100305383243797652
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@ -432,8 +390,7 @@ AnimatorState:
|
|||||||
m_Name: Jump
|
m_Name: Jump
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions: []
|
||||||
- {fileID: 2876684567226584991}
|
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
@ -449,87 +406,6 @@ AnimatorState:
|
|||||||
m_MirrorParameter: Running
|
m_MirrorParameter: Running
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
--- !u!1101 &5423699243182946716
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 1
|
|
||||||
m_ConditionEvent: Running
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: -7731022195344336362}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.75
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!1101 &6032079073897715312
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 1
|
|
||||||
m_ConditionEvent: Jump
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: 5100305383243797652}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.75
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 0
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 0
|
|
||||||
--- !u!1101 &6192436854240364197
|
|
||||||
AnimatorStateTransition:
|
|
||||||
m_ObjectHideFlags: 1
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_Name:
|
|
||||||
m_Conditions:
|
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Jump
|
|
||||||
m_EventTreshold: 0
|
|
||||||
- m_ConditionMode: 1
|
|
||||||
m_ConditionEvent: Running
|
|
||||||
m_EventTreshold: 0
|
|
||||||
- m_ConditionMode: 2
|
|
||||||
m_ConditionEvent: Falling
|
|
||||||
m_EventTreshold: 0
|
|
||||||
m_DstStateMachine: {fileID: 0}
|
|
||||||
m_DstState: {fileID: -7731022195344336362}
|
|
||||||
m_Solo: 0
|
|
||||||
m_Mute: 0
|
|
||||||
m_IsExit: 0
|
|
||||||
serializedVersion: 3
|
|
||||||
m_TransitionDuration: 0
|
|
||||||
m_TransitionOffset: 0
|
|
||||||
m_ExitTime: 0.06250006
|
|
||||||
m_HasExitTime: 0
|
|
||||||
m_HasFixedDuration: 1
|
|
||||||
m_InterruptionSource: 0
|
|
||||||
m_OrderedInterruption: 1
|
|
||||||
m_CanTransitionToSelf: 1
|
|
||||||
--- !u!1102 &6390034762806724697
|
--- !u!1102 &6390034762806724697
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@ -540,10 +416,7 @@ AnimatorState:
|
|||||||
m_Name: Dash
|
m_Name: Dash
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions:
|
m_Transitions: []
|
||||||
- {fileID: -5957909533304679842}
|
|
||||||
- {fileID: 6192436854240364197}
|
|
||||||
- {fileID: 4654567799503409292}
|
|
||||||
m_StateMachineBehaviours: []
|
m_StateMachineBehaviours: []
|
||||||
m_Position: {x: 50, y: 50, z: 0}
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
m_IKOnFeet: 0
|
m_IKOnFeet: 0
|
||||||
|
156
Assets/AnimatorsAnims/Store.controller
Normal file
@ -0,0 +1,156 @@
|
|||||||
|
%YAML 1.1
|
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|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves: []
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
8
Assets/AnimatorsAnims/Store_Idle.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3f248cc17e82fb74a95b7455017dea97
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -80,6 +80,33 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
""processors"": """",
|
""processors"": """",
|
||||||
""interactions"": """",
|
""interactions"": """",
|
||||||
""initialStateCheck"": false
|
""initialStateCheck"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""Aim"",
|
||||||
|
""type"": ""Button"",
|
||||||
|
""id"": ""68ca889d-0737-4f91-8b04-2743619d9841"",
|
||||||
|
""expectedControlType"": ""Button"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""Interact"",
|
||||||
|
""type"": ""Button"",
|
||||||
|
""id"": ""317818b9-4681-4f6d-96a8-d846c883cdc7"",
|
||||||
|
""expectedControlType"": ""Button"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": ""Mouse_Pos"",
|
||||||
|
""type"": ""Value"",
|
||||||
|
""id"": ""62187c88-60b3-4cdb-990b-3e434d79e2d0"",
|
||||||
|
""expectedControlType"": ""Vector2"",
|
||||||
|
""processors"": """",
|
||||||
|
""interactions"": """",
|
||||||
|
""initialStateCheck"": true
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
""bindings"": [
|
""bindings"": [
|
||||||
@ -185,13 +212,46 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
{
|
{
|
||||||
""name"": """",
|
""name"": """",
|
||||||
""id"": ""73cb1d56-f8d9-41bb-9639-8d72e45caac2"",
|
""id"": ""73cb1d56-f8d9-41bb-9639-8d72e45caac2"",
|
||||||
""path"": """",
|
""path"": ""<Mouse>/leftButton"",
|
||||||
""interactions"": """",
|
""interactions"": """",
|
||||||
""processors"": """",
|
""processors"": """",
|
||||||
""groups"": """",
|
""groups"": """",
|
||||||
""action"": ""attack"",
|
""action"": ""attack"",
|
||||||
""isComposite"": false,
|
""isComposite"": false,
|
||||||
""isPartOfComposite"": false
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""5861b660-6b46-49ef-a31d-57336f405d75"",
|
||||||
|
""path"": ""<Keyboard>/e"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Interact"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""33bb5381-64d6-434f-91a7-4b7ef16e5dcd"",
|
||||||
|
""path"": ""<Mouse>/rightButton"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Aim"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
""name"": """",
|
||||||
|
""id"": ""2804d0cd-53d7-4504-bede-102687c52e60"",
|
||||||
|
""path"": ""<Mouse>/position"",
|
||||||
|
""interactions"": """",
|
||||||
|
""processors"": """",
|
||||||
|
""groups"": """",
|
||||||
|
""action"": ""Mouse_Pos"",
|
||||||
|
""isComposite"": false,
|
||||||
|
""isPartOfComposite"": false
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@ -206,6 +266,9 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
m_Movement_Nextweapon = m_Movement.FindAction("Next weapon", throwIfNotFound: true);
|
m_Movement_Nextweapon = m_Movement.FindAction("Next weapon", throwIfNotFound: true);
|
||||||
m_Movement_Lastweapon = m_Movement.FindAction("Last weapon", throwIfNotFound: true);
|
m_Movement_Lastweapon = m_Movement.FindAction("Last weapon", throwIfNotFound: true);
|
||||||
m_Movement_attack = m_Movement.FindAction("attack", throwIfNotFound: true);
|
m_Movement_attack = m_Movement.FindAction("attack", throwIfNotFound: true);
|
||||||
|
m_Movement_Aim = m_Movement.FindAction("Aim", throwIfNotFound: true);
|
||||||
|
m_Movement_Interact = m_Movement.FindAction("Interact", throwIfNotFound: true);
|
||||||
|
m_Movement_Mouse_Pos = m_Movement.FindAction("Mouse_Pos", throwIfNotFound: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
@ -271,6 +334,9 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
private readonly InputAction m_Movement_Nextweapon;
|
private readonly InputAction m_Movement_Nextweapon;
|
||||||
private readonly InputAction m_Movement_Lastweapon;
|
private readonly InputAction m_Movement_Lastweapon;
|
||||||
private readonly InputAction m_Movement_attack;
|
private readonly InputAction m_Movement_attack;
|
||||||
|
private readonly InputAction m_Movement_Aim;
|
||||||
|
private readonly InputAction m_Movement_Interact;
|
||||||
|
private readonly InputAction m_Movement_Mouse_Pos;
|
||||||
public struct MovementActions
|
public struct MovementActions
|
||||||
{
|
{
|
||||||
private @Inputs m_Wrapper;
|
private @Inputs m_Wrapper;
|
||||||
@ -281,6 +347,9 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
public InputAction @Nextweapon => m_Wrapper.m_Movement_Nextweapon;
|
public InputAction @Nextweapon => m_Wrapper.m_Movement_Nextweapon;
|
||||||
public InputAction @Lastweapon => m_Wrapper.m_Movement_Lastweapon;
|
public InputAction @Lastweapon => m_Wrapper.m_Movement_Lastweapon;
|
||||||
public InputAction @attack => m_Wrapper.m_Movement_attack;
|
public InputAction @attack => m_Wrapper.m_Movement_attack;
|
||||||
|
public InputAction @Aim => m_Wrapper.m_Movement_Aim;
|
||||||
|
public InputAction @Interact => m_Wrapper.m_Movement_Interact;
|
||||||
|
public InputAction @Mouse_Pos => m_Wrapper.m_Movement_Mouse_Pos;
|
||||||
public InputActionMap Get() { return m_Wrapper.m_Movement; }
|
public InputActionMap Get() { return m_Wrapper.m_Movement; }
|
||||||
public void Enable() { Get().Enable(); }
|
public void Enable() { Get().Enable(); }
|
||||||
public void Disable() { Get().Disable(); }
|
public void Disable() { Get().Disable(); }
|
||||||
@ -308,6 +377,15 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
@attack.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
@attack.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
||||||
@attack.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
@attack.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
||||||
@attack.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
@attack.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAttack;
|
||||||
|
@Aim.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnAim;
|
||||||
|
@Aim.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnAim;
|
||||||
|
@Aim.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnAim;
|
||||||
|
@Interact.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract;
|
||||||
|
@Interact.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract;
|
||||||
|
@Interact.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnInteract;
|
||||||
|
@Mouse_Pos.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouse_Pos;
|
||||||
|
@Mouse_Pos.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouse_Pos;
|
||||||
|
@Mouse_Pos.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMouse_Pos;
|
||||||
}
|
}
|
||||||
m_Wrapper.m_MovementActionsCallbackInterface = instance;
|
m_Wrapper.m_MovementActionsCallbackInterface = instance;
|
||||||
if (instance != null)
|
if (instance != null)
|
||||||
@ -330,6 +408,15 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
@attack.started += instance.OnAttack;
|
@attack.started += instance.OnAttack;
|
||||||
@attack.performed += instance.OnAttack;
|
@attack.performed += instance.OnAttack;
|
||||||
@attack.canceled += instance.OnAttack;
|
@attack.canceled += instance.OnAttack;
|
||||||
|
@Aim.started += instance.OnAim;
|
||||||
|
@Aim.performed += instance.OnAim;
|
||||||
|
@Aim.canceled += instance.OnAim;
|
||||||
|
@Interact.started += instance.OnInteract;
|
||||||
|
@Interact.performed += instance.OnInteract;
|
||||||
|
@Interact.canceled += instance.OnInteract;
|
||||||
|
@Mouse_Pos.started += instance.OnMouse_Pos;
|
||||||
|
@Mouse_Pos.performed += instance.OnMouse_Pos;
|
||||||
|
@Mouse_Pos.canceled += instance.OnMouse_Pos;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -342,5 +429,8 @@ public partial class @Inputs : IInputActionCollection2, IDisposable
|
|||||||
void OnNextweapon(InputAction.CallbackContext context);
|
void OnNextweapon(InputAction.CallbackContext context);
|
||||||
void OnLastweapon(InputAction.CallbackContext context);
|
void OnLastweapon(InputAction.CallbackContext context);
|
||||||
void OnAttack(InputAction.CallbackContext context);
|
void OnAttack(InputAction.CallbackContext context);
|
||||||
|
void OnAim(InputAction.CallbackContext context);
|
||||||
|
void OnInteract(InputAction.CallbackContext context);
|
||||||
|
void OnMouse_Pos(InputAction.CallbackContext context);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -58,6 +58,33 @@
|
|||||||
"processors": "",
|
"processors": "",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"initialStateCheck": false
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Aim",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "68ca889d-0737-4f91-8b04-2743619d9841",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Interact",
|
||||||
|
"type": "Button",
|
||||||
|
"id": "317818b9-4681-4f6d-96a8-d846c883cdc7",
|
||||||
|
"expectedControlType": "Button",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Mouse_Pos",
|
||||||
|
"type": "Value",
|
||||||
|
"id": "62187c88-60b3-4cdb-990b-3e434d79e2d0",
|
||||||
|
"expectedControlType": "Vector2",
|
||||||
|
"processors": "",
|
||||||
|
"interactions": "",
|
||||||
|
"initialStateCheck": true
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"bindings": [
|
"bindings": [
|
||||||
@ -163,13 +190,46 @@
|
|||||||
{
|
{
|
||||||
"name": "",
|
"name": "",
|
||||||
"id": "73cb1d56-f8d9-41bb-9639-8d72e45caac2",
|
"id": "73cb1d56-f8d9-41bb-9639-8d72e45caac2",
|
||||||
"path": "",
|
"path": "<Mouse>/leftButton",
|
||||||
"interactions": "",
|
"interactions": "",
|
||||||
"processors": "",
|
"processors": "",
|
||||||
"groups": "",
|
"groups": "",
|
||||||
"action": "attack",
|
"action": "attack",
|
||||||
"isComposite": false,
|
"isComposite": false,
|
||||||
"isPartOfComposite": false
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "5861b660-6b46-49ef-a31d-57336f405d75",
|
||||||
|
"path": "<Keyboard>/e",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Interact",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
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"name": "",
|
||||||
|
"id": "33bb5381-64d6-434f-91a7-4b7ef16e5dcd",
|
||||||
|
"path": "<Mouse>/rightButton",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Aim",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "",
|
||||||
|
"id": "2804d0cd-53d7-4504-bede-102687c52e60",
|
||||||
|
"path": "<Mouse>/position",
|
||||||
|
"interactions": "",
|
||||||
|
"processors": "",
|
||||||
|
"groups": "",
|
||||||
|
"action": "Mouse_Pos",
|
||||||
|
"isComposite": false,
|
||||||
|
"isPartOfComposite": false
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ TextureImporter:
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||||||
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BIN
Assets/Materials/Grapic/Elevator.png
Normal file
After Width: | Height: | Size: 306 B |
135
Assets/Materials/Grapic/Elevator.png.meta
Normal file
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|
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@ -583,11 +583,11 @@ TextureImporter:
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rect:
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@ -604,11 +604,11 @@ TextureImporter:
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rect:
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rect:
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@ -625,11 +625,11 @@ TextureImporter:
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rect:
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rect:
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@ -646,11 +646,11 @@ TextureImporter:
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rect:
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rect:
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@ -667,11 +667,11 @@ TextureImporter:
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rect:
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rect:
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@ -688,11 +688,11 @@ TextureImporter:
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rect:
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rect:
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serializedVersion: 2
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@ -709,11 +709,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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pivot: {x: 0, y: 0}
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@ -730,11 +730,11 @@ TextureImporter:
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rect:
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rect:
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serializedVersion: 2
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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@ -751,11 +751,11 @@ TextureImporter:
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rect:
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rect:
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serializedVersion: 2
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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@ -772,11 +772,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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pivot: {x: 0, y: 0}
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@ -793,11 +793,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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x: 640
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pivot: {x: 0, y: 0}
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@ -814,11 +814,11 @@ TextureImporter:
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rect:
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rect:
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@ -835,11 +835,11 @@ TextureImporter:
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rect:
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rect:
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@ -856,11 +856,11 @@ TextureImporter:
|
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rect:
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rect:
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@ -877,11 +877,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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@ -898,11 +898,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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@ -919,11 +919,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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physicsShape: []
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@ -940,11 +940,11 @@ TextureImporter:
|
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rect:
|
rect:
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serializedVersion: 2
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pivot: {x: 0, y: 0}
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physicsShape: []
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@ -961,11 +961,11 @@ TextureImporter:
|
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rect:
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rect:
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serializedVersion: 2
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pivot: {x: 0.5, y: 0.5}
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physicsShape: []
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@ -982,11 +982,11 @@ TextureImporter:
|
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rect:
|
rect:
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serializedVersion: 2
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|
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physicsShape: []
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@ -1003,11 +1003,11 @@ TextureImporter:
|
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rect:
|
rect:
|
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serializedVersion: 2
|
serializedVersion: 2
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x: 64
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x: 64
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|
physicsShape: []
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@ -1024,11 +1024,11 @@ TextureImporter:
|
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rect:
|
rect:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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x: 128
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|
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pivot: {x: 0, y: 0}
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|
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|
physicsShape: []
|
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@ -1045,11 +1045,11 @@ TextureImporter:
|
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rect:
|
rect:
|
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|
serializedVersion: 2
|
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pivot: {x: 0, y: 0}
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|
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physicsShape: []
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@ -1066,11 +1066,11 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
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|
serializedVersion: 2
|
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|
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pivot: {x: 0, y: 0}
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physicsShape: []
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@ -1087,11 +1087,11 @@ TextureImporter:
|
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rect:
|
rect:
|
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|
serializedVersion: 2
|
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||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
HeartPrefab: {fileID: 3814295357292333890, guid: 48bd85a18b466444d828523869e4a40b, type: 3}
|
HeartPrefab: {fileID: 3814295357292333890, guid: 48bd85a18b466444d828523869e4a40b, type: 3}
|
||||||
HeartStrength: 0
|
|
||||||
--- !u!114 &1433719853
|
--- !u!114 &1433719853
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -5661,11 +5660,11 @@ RectTransform:
|
|||||||
m_Father: {fileID: 1433719856}
|
m_Father: {fileID: 1433719856}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
m_SizeDelta: {x: 160, y: 30}
|
m_SizeDelta: {x: 160, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0, y: 0}
|
||||||
--- !u!114 &1575051388
|
--- !u!114 &1575051388
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -6037,7 +6036,9 @@ MonoBehaviour:
|
|||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_text: Button
|
m_text: 'Add Heart
|
||||||
|
|
||||||
|
'
|
||||||
m_isRightToLeft: 0
|
m_isRightToLeft: 0
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
|
5054
Assets/Scenes/Player.prefab
Normal file
7
Assets/Scenes/Player.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: aa3f82e9253196c48943111de60ae509
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -8,7 +8,6 @@ public class HeartScript : MonoBehaviour
|
|||||||
private Sprite[] HeartImages;
|
private Sprite[] HeartImages;
|
||||||
private List<GameObject> Hearts = new List<GameObject>();
|
private List<GameObject> Hearts = new List<GameObject>();
|
||||||
public GameObject HeartPrefab;
|
public GameObject HeartPrefab;
|
||||||
public int HeartStrength = 0;
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
HeartImages = Resources.LoadAll<Sprite>("Player Heart");
|
HeartImages = Resources.LoadAll<Sprite>("Player Heart");
|
||||||
@ -16,7 +15,7 @@ public class HeartScript : MonoBehaviour
|
|||||||
}
|
}
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
{
|
{
|
||||||
int tempHP = HeartStrength;
|
int tempHP = Heart.HeartStrength;
|
||||||
foreach(var item in Hearts)
|
foreach(var item in Hearts)
|
||||||
{
|
{
|
||||||
item.GetComponent<Image>().sprite = HeartImages[Math.Clamp(tempHP, 0, 13)];
|
item.GetComponent<Image>().sprite = HeartImages[Math.Clamp(tempHP, 0, 13)];
|
||||||
@ -28,9 +27,13 @@ public class HeartScript : MonoBehaviour
|
|||||||
Hearts.Add(GameObject.Instantiate(HeartPrefab, this.transform));
|
Hearts.Add(GameObject.Instantiate(HeartPrefab, this.transform));
|
||||||
Hearts[Hearts.Count-1].GetComponent<Image>().sprite = HeartImages[13];
|
Hearts[Hearts.Count-1].GetComponent<Image>().sprite = HeartImages[13];
|
||||||
Hearts[Hearts.Count-1].GetComponent<RectTransform>().anchoredPosition3D = new Vector3(5 + ((Hearts.Count-1) * 53), -5, 0);
|
Hearts[Hearts.Count-1].GetComponent<RectTransform>().anchoredPosition3D = new Vector3(5 + ((Hearts.Count-1) * 53), -5, 0);
|
||||||
HeartStrength += 14;
|
Heart.HeartStrength += 13;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public static class Heart
|
||||||
|
{
|
||||||
|
public static int HeartStrength = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
55
Assets/Scripts/Interact.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
public class Interact : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject interactImage;
|
||||||
|
private Inputs Input;
|
||||||
|
private InputAction Inter;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
Input = new Inputs();
|
||||||
|
}
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
Inter = Input.Movement.Interact;
|
||||||
|
Inter.Enable();
|
||||||
|
}
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
Inter.Disable();
|
||||||
|
}
|
||||||
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if(other.CompareTag("Interactable"))
|
||||||
|
{
|
||||||
|
Inter.Enable();
|
||||||
|
Inter.performed += _ => interact(other);
|
||||||
|
interactImage.transform.position = other.transform.position + new Vector3(0, other.bounds.extents.y + 3, 0);
|
||||||
|
interactImage.SetActive(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void OnTriggerStay2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if(other.CompareTag("Interactable"))
|
||||||
|
{
|
||||||
|
interactImage.transform.position = other.transform.position + new Vector3(0, other.bounds.extents.y + 3, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void OnTriggerExit2D(Collider2D other)
|
||||||
|
{
|
||||||
|
if(other.CompareTag("Interactable"))
|
||||||
|
{
|
||||||
|
Inter.Disable();
|
||||||
|
interactImage.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void interact(Collider2D other)
|
||||||
|
{
|
||||||
|
Inter.Disable();
|
||||||
|
interactImage.SetActive(false);
|
||||||
|
other.GetComponent<Interactable>().Interact();
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Interact.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f8cf44783af10bb48a2fab4e0572b5d4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
23
Assets/Scripts/Interactable.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
public class Interactable : MonoBehaviour
|
||||||
|
{
|
||||||
|
public int option;
|
||||||
|
public void Interact()
|
||||||
|
{
|
||||||
|
var type = typeof(Interactable);
|
||||||
|
var e = type.GetMethod("M"+option.ToString());
|
||||||
|
if(e == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
e.Invoke(this, null);
|
||||||
|
}
|
||||||
|
public void M0()
|
||||||
|
{
|
||||||
|
SceneManager.LoadScene(1);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Interactable.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2c1c5f2ba34023841a9c81badb0c9939
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
76
Assets/Scripts/MouseFol.cs
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
public class MouseFol : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Inputs Input;
|
||||||
|
private InputAction Shoot;
|
||||||
|
private InputAction Aim;
|
||||||
|
private InputAction Mouse;
|
||||||
|
private SpriteRenderer Rend;
|
||||||
|
private GameObject hand;
|
||||||
|
public Animator PL_Ani;
|
||||||
|
public BoxCollider2D PL_Col;
|
||||||
|
public PlayerMovement PL_Script;
|
||||||
|
public Transform GR;
|
||||||
|
public Camera Cam;
|
||||||
|
public float rot;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
Input = new Inputs();
|
||||||
|
Rend = gameObject.GetComponent<SpriteRenderer>();
|
||||||
|
hand = GameObject.Find("Hand");
|
||||||
|
}
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
Shoot = Input.Movement.attack;
|
||||||
|
Aim = Input.Movement.Aim;
|
||||||
|
Mouse = Input.Movement.Mouse_Pos;
|
||||||
|
Shoot.Enable();
|
||||||
|
Aim.Enable();
|
||||||
|
Mouse.Enable();
|
||||||
|
}
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
Shoot.Disable();
|
||||||
|
Aim.Disable();
|
||||||
|
Mouse.Disable();
|
||||||
|
}
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
Vector2 campoint = Cam.ScreenToWorldPoint(Mouse.ReadValue<Vector2>());
|
||||||
|
rot = (Mathf.Atan2((transform.position.y - campoint.y), (transform.position.x - campoint.x)) * Mathf.Rad2Deg) + 180;
|
||||||
|
transform.rotation = Quaternion.AngleAxis(rot, Vector3.forward);
|
||||||
|
if (Aim.IsPressed())
|
||||||
|
{
|
||||||
|
Rend.color = new Color(256, 256, 256, 256);
|
||||||
|
PL_Col.offset = new Vector2(0f, 1.25f);
|
||||||
|
PL_Col.size = new Vector2(3f, 9.5f);
|
||||||
|
PL_Script.Overlap = new Vector2(3, 1);
|
||||||
|
GR.localPosition = new Vector3(0f, -3f, 0);
|
||||||
|
hand.SetActive(true);
|
||||||
|
if (rot > 90 && rot < 270)
|
||||||
|
{
|
||||||
|
Rend.flipY = true;
|
||||||
|
hand.transform.localPosition = new Vector3(hand.transform.localPosition.x, 0.25f, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Rend.flipY = false;
|
||||||
|
hand.transform.localPosition = new Vector3(hand.transform.localPosition.x, -0.25f, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Rend.color = new Color(256, 256, 256, 0);
|
||||||
|
PL_Col.offset = new Vector2(-1.125f, 2.5f);
|
||||||
|
PL_Col.size = new Vector2(13.75f, 5f);
|
||||||
|
PL_Script.Overlap = new Vector2(6, 1);
|
||||||
|
GR.localPosition = Vector3.zero;
|
||||||
|
hand.SetActive(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/MouseFol.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6ca0b9a86a179dc46bdf894519ceaeee
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -13,17 +13,22 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
private InputAction Walk;
|
private InputAction Walk;
|
||||||
private InputAction Jump;
|
private InputAction Jump;
|
||||||
private InputAction Dash;
|
private InputAction Dash;
|
||||||
|
private InputAction Aim;
|
||||||
private ParticleSystem Fart;
|
private ParticleSystem Fart;
|
||||||
private float x;
|
private float x;
|
||||||
private int usedash;
|
private int usedash;
|
||||||
|
private bool jumpin;
|
||||||
|
private bool dashin;
|
||||||
public LayerMask g;
|
public LayerMask g;
|
||||||
public Vector2 dashvec;
|
public Vector2 dashvec;
|
||||||
public float drag;
|
public float drag;
|
||||||
public int dashes;
|
public int dashes;
|
||||||
public float Speed;
|
public float Speed;
|
||||||
public float JumpPwr;
|
public float JumpPwr;
|
||||||
|
[System.NonSerialized] public Vector2 Overlap;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
Overlap = new Vector2(6, 1);
|
||||||
Input = new Inputs();
|
Input = new Inputs();
|
||||||
rb = this.gameObject.GetComponent<Rigidbody2D>();
|
rb = this.gameObject.GetComponent<Rigidbody2D>();
|
||||||
Gr = this.transform.Find("GroundCheck").transform;
|
Gr = this.transform.Find("GroundCheck").transform;
|
||||||
@ -35,20 +40,22 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
Walk = Input.Movement.wasd;
|
Walk = Input.Movement.wasd;
|
||||||
Jump = Input.Movement.Jump;
|
Jump = Input.Movement.Jump;
|
||||||
Dash = Input.Movement.Dash;
|
Dash = Input.Movement.Dash;
|
||||||
|
Aim = Input.Movement.Aim;
|
||||||
Walk.Enable();
|
Walk.Enable();
|
||||||
Jump.Enable();
|
Jump.Enable();
|
||||||
Dash.Enable();
|
Dash.Enable();
|
||||||
|
Aim.Enable();
|
||||||
}
|
}
|
||||||
private void OnDisable()
|
private void OnDisable()
|
||||||
{
|
{
|
||||||
Walk.Disable();
|
Walk.Disable();
|
||||||
Jump.Disable();
|
Jump.Disable();
|
||||||
Dash.Disable();
|
Dash.Disable();
|
||||||
|
Aim.Disable();
|
||||||
}
|
}
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
Jump.performed += _ => jump();
|
int ani = 0;
|
||||||
Dash.performed += _ => dash();
|
|
||||||
Vector2 Force = Walk.ReadValue<Vector2>();
|
Vector2 Force = Walk.ReadValue<Vector2>();
|
||||||
rb.velocity = new Vector2(x + Force.x * Speed, rb.velocity.y);
|
rb.velocity = new Vector2(x + Force.x * Speed, rb.velocity.y);
|
||||||
if (Force.x < 0)
|
if (Force.x < 0)
|
||||||
@ -57,7 +64,7 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
{
|
{
|
||||||
x = -x;
|
x = -x;
|
||||||
}
|
}
|
||||||
Ani.SetBool("Running", true);
|
ani = 1;
|
||||||
rb.transform.rotation = new Quaternion(0, 180, 0, 0);
|
rb.transform.rotation = new Quaternion(0, 180, 0, 0);
|
||||||
}
|
}
|
||||||
else if (Force.x > 0)
|
else if (Force.x > 0)
|
||||||
@ -66,20 +73,13 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
{
|
{
|
||||||
x = -x;
|
x = -x;
|
||||||
}
|
}
|
||||||
Ani.SetBool("Running", true);
|
ani = 1;
|
||||||
rb.transform.rotation = new Quaternion(0, 0, 0, 0);
|
rb.transform.rotation = new Quaternion(0, 0, 0, 0);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
Ani.SetBool("Running", false);
|
|
||||||
}
|
|
||||||
if (rb.velocity.y < 0 && !IsGrounded())
|
if (rb.velocity.y < 0 && !IsGrounded())
|
||||||
{
|
{
|
||||||
Ani.SetBool("Falling", true);
|
ani = 4;
|
||||||
}
|
jumpin = false;
|
||||||
else
|
|
||||||
{
|
|
||||||
Ani.SetBool("Falling", false);
|
|
||||||
}
|
}
|
||||||
if (IsGrounded())
|
if (IsGrounded())
|
||||||
{
|
{
|
||||||
@ -91,20 +91,38 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
{
|
{
|
||||||
x = Mathf.Lerp(x, 0, Time.deltaTime * drag);
|
x = Mathf.Lerp(x, 0, Time.deltaTime * drag);
|
||||||
}
|
}
|
||||||
Ani.SetBool("Dash", false);
|
|
||||||
usedash = dashes;
|
usedash = dashes;
|
||||||
|
dashin = false;
|
||||||
}
|
}
|
||||||
|
if (Jump.WasPressedThisFrame() || jumpin)
|
||||||
|
{
|
||||||
|
jump();
|
||||||
|
ani = 2;
|
||||||
|
}
|
||||||
|
if (Dash.WasPressedThisFrame() || dashin)
|
||||||
|
{
|
||||||
|
dash();
|
||||||
|
if (!IsGrounded())
|
||||||
|
{
|
||||||
|
ani = 5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (Aim.IsPressed())
|
||||||
|
{
|
||||||
|
ani = 6;
|
||||||
|
}
|
||||||
|
Ani.SetInteger("Anim", ani);
|
||||||
}
|
}
|
||||||
private bool IsGrounded()
|
private bool IsGrounded()
|
||||||
{
|
{
|
||||||
return Physics2D.OverlapBox(Gr.position, new Vector2(6, 1), 0f, g);
|
return Physics2D.OverlapBox(Gr.position, Overlap, 0f, g);
|
||||||
}
|
}
|
||||||
private void jump()
|
private void jump()
|
||||||
{
|
{
|
||||||
if (IsGrounded())
|
if (IsGrounded())
|
||||||
{
|
{
|
||||||
|
jumpin = true;
|
||||||
rb.velocity = new Vector2(rb.velocity.x, JumpPwr);
|
rb.velocity = new Vector2(rb.velocity.x, JumpPwr);
|
||||||
Ani.SetBool("Jump", true);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void dash()
|
private void dash()
|
||||||
@ -113,10 +131,13 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
{
|
{
|
||||||
rb.velocity = new Vector2(rb.velocity.x, rb.velocity.y + dashvec.y);
|
rb.velocity = new Vector2(rb.velocity.x, rb.velocity.y + dashvec.y);
|
||||||
x += dashvec.x;
|
x += dashvec.x;
|
||||||
|
if (rb.transform.eulerAngles.y == 180)
|
||||||
|
{
|
||||||
|
x = -x;
|
||||||
|
}
|
||||||
Fart.Play();
|
Fart.Play();
|
||||||
Ani.SetBool("Dash", true);
|
|
||||||
Ani.SetBool("Jump", false);
|
|
||||||
usedash--;
|
usedash--;
|
||||||
|
dashin = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -10,6 +10,7 @@ public class RatTrap : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (other.CompareTag("Player"))
|
if (other.CompareTag("Player"))
|
||||||
{
|
{
|
||||||
|
Heart.HeartStrength -= 10;
|
||||||
// Play the snap animation
|
// Play the snap animation
|
||||||
trapAnimator.SetTrigger("Snap");
|
trapAnimator.SetTrigger("Snap");
|
||||||
|
|
||||||
|
11
Assets/Scripts/animationOnCollide.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class animationOnCollide : MonoBehaviour
|
||||||
|
{
|
||||||
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
GetComponent<Animator>().SetTrigger("Hello");
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/animationOnCollide.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
|
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|
guid: de9d7b0bdf0cd004ba16da76822af086
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -6,6 +6,9 @@ EditorBuildSettings:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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m_Scenes:
|
m_Scenes:
|
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- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/SampleScene.unity
|
path: Assets/Scenes/HomeBase.unity
|
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guid: 2cda990e2423bbf4892e6590ba056729
|
guid: 53d6b7f3be8e00a48919e2079eb20e20
|
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|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Main_Game.unity
|
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|
guid: a8f76e9b00caa0c4d8dd7816278353d3
|
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m_configObjects: {}
|
m_configObjects: {}
|
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|
@ -3,7 +3,8 @@
|
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|
--- !u!78 &1
|
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TagManager:
|
TagManager:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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tags: []
|
tags:
|
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|
- Interactable
|
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layers:
|
layers:
|
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- Default
|
- Default
|
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- TransparentFX
|
- TransparentFX
|
||||||
|
@ -11,6 +11,9 @@ EditorUserSettings:
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RecentlyUsedSceneGuid-1:
|
RecentlyUsedSceneGuid-1:
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value: 02095251535050595d5e0f2311735c44124f1c2e7b7077667f7e4560b7b3306b
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RecentlyUsedSceneGuid-2:
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vcSharedLogLevel:
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vcSharedLogLevel:
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value: 0d5e400f0650
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value: 0d5e400f0650
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|
flags: 0
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@ -20,12 +20,12 @@ MonoBehaviour:
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serializedVersion: 2
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x: 0
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y: 30
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height: 627.3333
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m_MinSize: {x: 300, y: 200}
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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vertical: 0
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controlID: 112
|
controlID: 55
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--- !u!114 &2
|
--- !u!114 &2
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MonoBehaviour:
|
MonoBehaviour:
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m_ObjectHideFlags: 52
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m_ObjectHideFlags: 52
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@ -34,29 +34,26 @@ MonoBehaviour:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_EditorHideFlags: 1
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m_Script: {fileID: 12071, guid: 0000000000000000e000000000000000, type: 0}
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m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_MinSize: {x: 100, y: 100}
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m_MinSize: {x: 100, y: 100}
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4000, y: 4000}
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m_TitleContent:
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m_TitleContent:
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m_Text: Animation
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m_Text: Console
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m_Image: {fileID: -3237396543322336831, guid: 0000000000000000d000000000000000, type: 0}
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m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0}
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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serializedVersion: 2
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serializedVersion: 2
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x: 303
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height: 264.3333
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height: 265
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m_ViewDataDictionary: {fileID: 0}
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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m_SaveData: []
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m_SaveData: []
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m_LockTracker:
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|
||||||
m_IsLocked: 0
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m_LastSelectedObjectID: -8214
|
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--- !u!114 &3
|
--- !u!114 &3
|
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MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
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@ -74,10 +71,10 @@ MonoBehaviour:
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serializedVersion: 2
|
serializedVersion: 2
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||||||
x: 0
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x: 0
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y: 0
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y: 0
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width: 216
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width: 303
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height: 947
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m_MinSize: {x: 200, y: 200}
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 4}
|
m_ActualView: {fileID: 4}
|
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m_Panes:
|
m_Panes:
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- {fileID: 4}
|
- {fileID: 4}
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@ -99,14 +96,14 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
|
m_MaxSize: {x: 4000, y: 4000}
|
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m_TitleContent:
|
m_TitleContent:
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m_Text: Hierarchy
|
m_Text: Hierarchy
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m_Image: {fileID: -3734745235275155857, guid: 0000000000000000d000000000000000, type: 0}
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m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0}
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m_Tooltip:
|
m_Tooltip:
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m_Pos:
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m_Pos:
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serializedVersion: 2
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serializedVersion: 2
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x: 0
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x: 0
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y: 72.66667
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y: 73
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width: 215
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width: 302
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height: 926
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m_ViewDataDictionary: {fileID: 0}
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
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||||||
@ -114,9 +111,9 @@ MonoBehaviour:
|
|||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
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m_TreeViewState:
|
m_TreeViewState:
|
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scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
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m_SelectedIDs: eadfffff
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m_SelectedIDs: 087f0000
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m_LastClickedID: 0
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m_LastClickedID: 32520
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m_ExpandedIDs: 2af9ffff16fbffffca630000
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m_ExpandedIDs: 6ce1fffffee8ffff72e9ffffc2e9ffff66eaffff28fbffff5e6200000e7e0000
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m_RenameOverlay:
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_UserAcceptedRename: 0
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m_Name:
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m_Name:
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@ -157,14 +154,14 @@ MonoBehaviour:
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- {fileID: 9}
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- {fileID: 9}
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m_Position:
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m_Position:
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serializedVersion: 2
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serializedVersion: 2
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x: 303
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y: 0
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width: 808
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width: 1105
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height: 627.3333
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height: 947
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m_MinSize: {x: 100, y: 200}
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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m_MaxSize: {x: 8096, y: 16192}
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vertical: 1
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vertical: 1
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controlID: 113
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controlID: 56
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--- !u!114 &6
|
--- !u!114 &6
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MonoBehaviour:
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MonoBehaviour:
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||||||
m_ObjectHideFlags: 52
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m_ObjectHideFlags: 52
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@ -175,23 +172,23 @@ MonoBehaviour:
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m_EditorHideFlags: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: SceneView
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m_Name: GameView
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m_EditorClassIdentifier:
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--- !u!114 &7
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--- !u!114 &7
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@ -208,14 +205,14 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4000, y: 4000}
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m_Text: Scene
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m_Image: {fileID: 8634526014445323508, guid: 0000000000000000d000000000000000, type: 0}
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@ -226,7 +223,7 @@ MonoBehaviour:
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collapsed: 0
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displayed: 1
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snapOffset: {x: 0, y: 0}
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snapOffset: {x: 0, y: 0}
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snapOffsetDelta: {x: -98.66669, y: -26}
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snapOffsetDelta: {x: -101, y: -26}
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snapCorner: 3
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snapCorner: 3
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id: Tool Settings
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id: Tool Settings
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@ -456,7 +453,7 @@ MonoBehaviour:
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floating: 0
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floating: 0
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collapsed: 0
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collapsed: 0
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displayed: 1
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snapOffset: {x: 0, y: 25}
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snapOffsetDelta: {x: 0, y: 0}
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snapCorner: 0
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id: Scene View/Tilemap Focus
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id: Scene View/Tilemap Focus
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@ -472,9 +469,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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m_AudioPlay: 0
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|
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@ -511,13 +508,13 @@ MonoBehaviour:
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m_Size: {x: 1, y: 1}
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zGrid:
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zGrid:
|
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m_Pivot: {x: 0, y: 0, z: 0}
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|
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|
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@ -525,9 +522,9 @@ MonoBehaviour:
|
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speed: 2
|
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m_Value: {x: 0, y: 0, z: 0, w: 1}
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|
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@ -568,14 +565,14 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
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m_Text: Game
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m_MaxSize: {x: 4000, y: 4000}
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m_MaxSize: {x: 4000, y: 4000}
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m_TitleContent:
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m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000, type: 0}
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m_LastAppliedPresetName: Default
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@ -982,11 +965,11 @@ MonoBehaviour:
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m_ObjectsLockedBeforeSerialization: []
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m_InstanceIDsLockedBeforeSerialization:
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m_InstanceIDsLockedBeforeSerialization:
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m_PreviewResizer:
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m_PreviewResizer:
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m_CachedPref: 239
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m_ControlHash: -371814159
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m_PrefName: Preview_InspectorPreview
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m_PrefName: Preview_InspectorPreview
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m_LastInspectedObjectInstanceID: -1
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@ -1012,9 +995,9 @@ MonoBehaviour:
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m_Tooltip:
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@ -19,7 +19,7 @@ MonoBehaviour:
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height: 997
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@ -120,7 +120,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 200}
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--- !u!114 &6
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@ -138,10 +138,10 @@ MonoBehaviour:
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 12}
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m_Panes:
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@ -164,14 +164,14 @@ MonoBehaviour:
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m_MinSize: {x: 100, y: 200}
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m_MinSize: {x: 100, y: 200}
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controlID: 91
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--- !u!114 &8
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--- !u!114 &8
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m_ObjectHideFlags: 52
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@ -189,15 +189,15 @@ MonoBehaviour:
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serializedVersion: 2
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--- !u!114 &9
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--- !u!114 &9
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@ -216,13 +216,14 @@ MonoBehaviour:
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serializedVersion: 2
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@ -242,16 +243,16 @@ MonoBehaviour:
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--- !u!114 &11
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--- !u!114 &11
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@ -262,29 +263,26 @@ MonoBehaviour:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Script: {fileID: 12071, guid: 0000000000000000e000000000000000, type: 0}
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m_MaxSize: {x: 4000, y: 4000}
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m_Text: Animation
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m_Image: {fileID: -8166618308981325432, guid: 0000000000000000d000000000000000, type: 0}
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m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0}
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--- !u!114 &12
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--- !u!114 &12
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MonoBehaviour:
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@ -307,7 +305,7 @@ MonoBehaviour:
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@ -318,21 +316,21 @@ MonoBehaviour:
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@ -362,10 +360,10 @@ MonoBehaviour:
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@ -397,7 +395,7 @@ MonoBehaviour:
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@ -606,7 +604,7 @@ MonoBehaviour:
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@ -622,9 +620,9 @@ MonoBehaviour:
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@ -661,13 +659,13 @@ MonoBehaviour:
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@ -675,9 +673,9 @@ MonoBehaviour:
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@ -722,10 +720,10 @@ MonoBehaviour:
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@ -738,7 +736,7 @@ MonoBehaviour:
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@ -747,16 +745,16 @@ MonoBehaviour:
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