632 lines
26 KiB
Zig
632 lines
26 KiB
Zig
const std = @import("std");
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const assert = std.debug.assert;
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const utils = @import("utils.zig");
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const Handles = @import("handles.zig").Handles;
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const SparseSet = @import("sparse_set.zig").SparseSet;
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const ComponentStorage = @import("component_storage.zig").ComponentStorage;
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const Sink = @import("../signals/sink.zig").Sink;
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const TypeStore = @import("type_store.zig").TypeStore;
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// allow overriding EntityTraits by setting in root via: EntityTraits = EntityTraitsType(.medium);
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const root = @import("root");
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const entity_traits = if (@hasDecl(root, "EntityTraits")) root.EntityTraits.init() else @import("entity.zig").EntityTraits.init();
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// setup the Handles type based on the type set in EntityTraits
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const EntityHandles = Handles(entity_traits.entity_type, entity_traits.index_type, entity_traits.version_type);
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pub const Entity = entity_traits.entity_type;
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const BasicView = @import("views.zig").BasicView;
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const MultiView = @import("views.zig").MultiView;
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const BasicGroup = @import("groups.zig").BasicGroup;
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const OwningGroup = @import("groups.zig").OwningGroup;
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/// Stores an ArrayList of components. The max amount that can be stored is based on the type below
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pub fn Storage(comptime CompT: type) type {
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return ComponentStorage(CompT, Entity);
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}
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/// the registry is the main gateway to all ecs functionality. It assumes all internal allocations will succeed and returns
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/// no errors to keep the API clean and because if a component array cant be allocated you've got bigger problems.
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pub const Registry = struct {
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handles: EntityHandles,
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components: std.AutoHashMap(u32, usize),
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contexts: std.AutoHashMap(u32, usize),
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groups: std.ArrayList(*GroupData),
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singletons: TypeStore,
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allocator: *std.mem.Allocator,
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/// internal, persistant data structure to manage the entities in a group
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pub const GroupData = struct {
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hash: u64,
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size: u8,
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/// optional. there will be an entity_set for non-owning groups and current for owning
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entity_set: SparseSet(Entity) = undefined,
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owned: []u32,
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include: []u32,
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exclude: []u32,
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registry: *Registry,
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current: usize,
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pub fn initPtr(allocator: *std.mem.Allocator, registry: *Registry, hash: u64, owned: []u32, include: []u32, exclude: []u32) *GroupData {
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// std.debug.assert(std.mem.indexOfAny(u32, owned, include) == null);
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// std.debug.assert(std.mem.indexOfAny(u32, owned, exclude) == null);
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// std.debug.assert(std.mem.indexOfAny(u32, include, exclude) == null);
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var group_data = allocator.create(GroupData) catch unreachable;
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group_data.hash = hash;
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group_data.size = @intCast(u8, owned.len + include.len + exclude.len);
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if (owned.len == 0) {
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group_data.entity_set = SparseSet(Entity).init(allocator);
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}
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group_data.owned = std.mem.dupe(allocator, u32, owned) catch unreachable;
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group_data.include = std.mem.dupe(allocator, u32, include) catch unreachable;
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group_data.exclude = std.mem.dupe(allocator, u32, exclude) catch unreachable;
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group_data.registry = registry;
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group_data.current = 0;
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return group_data;
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}
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pub fn deinit(self: *GroupData, allocator: *std.mem.Allocator) void {
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// only deinit th SparseSet for non-owning groups
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if (self.owned.len == 0) {
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self.entity_set.deinit();
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}
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allocator.free(self.owned);
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allocator.free(self.include);
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allocator.free(self.exclude);
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allocator.destroy(self);
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}
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pub fn maybeValidIf(self: *GroupData, entity: Entity) void {
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const isValid: bool = blk: {
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for (self.owned) |tid| {
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const ptr = self.registry.components.getValue(tid).?;
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if (!@intToPtr(*Storage(u1), ptr).contains(entity))
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break :blk false;
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}
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for (self.include) |tid| {
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const ptr = self.registry.components.getValue(tid).?;
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if (!@intToPtr(*Storage(u1), ptr).contains(entity))
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break :blk false;
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}
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for (self.exclude) |tid| {
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const ptr = self.registry.components.getValue(tid).?;
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if (@intToPtr(*Storage(u1), ptr).contains(entity))
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break :blk false;
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}
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break :blk true;
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};
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if (self.owned.len == 0) {
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if (isValid and !self.entity_set.contains(entity)) {
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self.entity_set.add(entity);
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}
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} else {
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if (isValid) {
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const ptr = self.registry.components.getValue(self.owned[0]).?;
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if (!(@intToPtr(*Storage(u1), ptr).set.index(entity) < self.current)) {
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for (self.owned) |tid| {
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// store.swap hides a safe version that types it correctly
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const store_ptr = self.registry.components.getValue(tid).?;
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var store = @intToPtr(*Storage(u1), store_ptr);
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store.swap(store.data()[self.current], entity);
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}
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self.current += 1;
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}
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}
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std.debug.assert(self.owned.len >= 0);
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}
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}
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pub fn discardIf(self: *GroupData, entity: Entity) void {
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if (self.owned.len == 0) {
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if (self.entity_set.contains(entity)) {
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self.entity_set.remove(entity);
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}
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} else {
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const ptr = self.registry.components.getValue(self.owned[0]).?;
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var store = @intToPtr(*Storage(u1), ptr);
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if (store.contains(entity) and store.set.index(entity) < self.current) {
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self.current -= 1;
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for (self.owned) |tid| {
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const store_ptr = self.registry.components.getValue(tid).?;
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store = @intToPtr(*Storage(u1), store_ptr);
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store.swap(store.data()[self.current], entity);
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}
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}
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}
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}
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/// finds the insertion point for this group by finding anything in the group family (overlapping owned)
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/// and finds the least specialized (based on size). This allows the least specialized to update first
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/// which ensures more specialized (ie less matches) will always be swapping inside the bounds of
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/// the less specialized groups.
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fn findInsertionIndex(self: GroupData, groups: []*GroupData) ?usize {
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for (groups) |grp, i| {
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var overlapping: u8 = 0;
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for (grp.owned) |grp_owned| {
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if (std.mem.indexOfScalar(u32, self.owned, grp_owned)) |_| overlapping += 1;
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}
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if (overlapping > 0 and self.size <= grp.size) return i;
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}
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return null;
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}
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// TODO: is this the right logic? Should this return just the previous item in the family or be more specific about
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// the group size for the index it returns?
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/// for discards, the most specialized group in the family needs to do its discard and swap first. This will ensure
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/// as each more specialized group does their discards the entity will always remain outside of the "current" index
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/// for all groups in the family.
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fn findPreviousIndex(self: GroupData, groups: []*GroupData, index: ?usize) ?usize {
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if (groups.len == 0) return null;
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// we iterate backwards and either index or groups.len is one tick passed where we want to start
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var i = if (index) |ind| ind else groups.len;
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if (i > 0) i -= 1;
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while (i >= 0) : (i -= 1) {
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var overlapping: u8 = 0;
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for (groups[i].owned) |grp_owned| {
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if (std.mem.indexOfScalar(u32, self.owned, grp_owned)) |_| overlapping += 1;
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}
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if (overlapping > 0) return i;
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}
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return null;
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}
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};
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pub fn init(allocator: *std.mem.Allocator) Registry {
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return Registry{
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.handles = EntityHandles.init(allocator),
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.components = std.AutoHashMap(u32, usize).init(allocator),
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.contexts = std.AutoHashMap(u32, usize).init(allocator),
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.groups = std.ArrayList(*GroupData).init(allocator),
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.singletons = TypeStore.init(allocator),
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.allocator = allocator,
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};
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}
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pub fn deinit(self: *Registry) void {
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var it = self.components.iterator();
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while (it.next()) |ptr| {
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// HACK: we dont know the Type here but we need to call deinit
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var storage = @intToPtr(*Storage(u1), ptr.value);
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storage.deinit();
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}
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for (self.groups.items) |grp| {
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grp.deinit(self.allocator);
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}
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self.components.deinit();
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self.contexts.deinit();
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self.groups.deinit();
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self.singletons.deinit();
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self.handles.deinit();
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}
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pub fn assure(self: *Registry, comptime T: type) *Storage(T) {
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var type_id = utils.typeId(T);
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if (self.components.get(type_id)) |kv| {
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return @intToPtr(*Storage(T), kv.value);
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}
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var comp_set = Storage(T).initPtr(self.allocator);
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var comp_set_ptr = @ptrToInt(comp_set);
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_ = self.components.put(type_id, comp_set_ptr) catch unreachable;
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return comp_set;
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}
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/// Prepares a pool for the given type if required
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pub fn prepare(self: *Registry, comptime T: type) void {
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_ = self.assure(T);
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}
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/// Returns the number of existing components of the given type
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pub fn len(self: *Registry, comptime T: type) usize {
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self.assure(T).len();
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}
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/// Increases the capacity of the registry or of the pools for the given component
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pub fn reserve(self: *Self, comptime T: type, cap: usize) void {
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self.assure(T).reserve(cap);
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}
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/// Direct access to the list of components of a given pool
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pub fn raw(self: Registry, comptime T: type) []T {
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return self.assure(T).raw();
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}
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/// Direct access to the list of entities of a given pool
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pub fn data(self: Registry, comptime T: type) []Entity {
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return self.assure(T).data().*;
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}
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pub fn valid(self: *Registry, entity: Entity) bool {
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return self.handles.isAlive(entity);
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}
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/// Returns the entity identifier without the version
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pub fn entityId(self: Registry, entity: Entity) Entity {
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return entity & entity_traits.entity_mask;
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}
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/// Returns the version stored along with an entity identifier
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pub fn version(self: *Registry, entity: Entity) entity_traits.version_type {
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return @truncate(entity_traits.version_type, entity >> @bitSizeOf(entity_traits.index_type));
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}
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/// Creates a new entity and returns it
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pub fn create(self: *Registry) Entity {
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return self.handles.create();
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}
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/// Destroys an entity
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pub fn destroy(self: *Registry, entity: Entity) void {
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assert(self.valid(entity));
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self.removeAll(entity);
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self.handles.remove(entity) catch unreachable;
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}
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pub fn add(self: *Registry, entity: Entity, value: var) void {
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assert(self.valid(entity));
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self.assure(@TypeOf(value)).add(entity, value);
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}
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/// shortcut for adding raw comptime_int/float without having to @as cast
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pub fn addTyped(self: *Registry, comptime T: type, entity: Entity, value: T) void {
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self.add(entity, value);
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}
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/// adds all the component types passed in as zero-initialized values
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pub fn addTypes(self: *Registry, entity: Entity, comptime types: var) void {
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inline for (types) |t| {
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self.assure(t).add(entity, std.mem.zeroes(t));
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}
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}
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/// Replaces the given component for an entity
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pub fn replace(self: *Registry, entity: Entity, value: var) void {
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assert(self.valid(entity));
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self.assure(@TypeOf(value)).replace(entity, value);
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}
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/// shortcut for replacing raw comptime_int/float without having to @as cast
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pub fn replaceTyped(self: *Registry, comptime T: type, entity: Entity, value: T) void {
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self.replace(entity, value);
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}
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pub fn addOrReplace(self: *Registry, entity: Entity, value: var) void {
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assert(self.valid(entity));
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const store = self.assure(@TypeOf(value));
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if (store.tryGet(entity)) |found| {
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found.* = value;
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} else {
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store.add(entity, value);
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}
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}
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/// shortcut for add-or-replace raw comptime_int/float without having to @as cast
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pub fn addOrReplaceTyped(self: *Registry, T: type, entity: Entity, value: T) void {
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self.addOrReplace(entity, value);
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}
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/// Removes the given component from an entity
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pub fn remove(self: *Registry, comptime T: type, entity: Entity) void {
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assert(self.valid(entity));
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self.assure(T).remove(entity);
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}
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pub fn removeIfExists(self: *Registry, comptime T: type, entity: Entity) void {
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assert(self.valid(entity));
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var store = self.assure(T);
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if (store.contains(entity))
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store.remove(entity);
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}
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/// Removes all the components from an entity and makes it orphaned
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pub fn removeAll(self: *Registry, entity: Entity) void {
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assert(self.valid(entity));
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var it = self.components.iterator();
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while (it.next()) |ptr| {
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// HACK: we dont know the Type here but we need to be able to call methods on the Storage(T)
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var store = @intToPtr(*Storage(u128), ptr.value);
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if (store.contains(entity)) store.remove(entity);
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}
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}
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pub fn has(self: *Registry, comptime T: type, entity: Entity) bool {
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assert(self.valid(entity));
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return self.assure(T).set.contains(entity);
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}
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pub fn get(self: *Registry, comptime T: type, entity: Entity) *T {
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assert(self.valid(entity));
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return self.assure(T).get(entity);
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}
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pub fn getConst(self: *Registry, comptime T: type, entity: Entity) T {
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assert(self.valid(entity));
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return self.assure(T).getConst(entity);
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}
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/// Returns a reference to the given component for an entity creating it if necessary
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pub fn getOrAdd(self: *Registry, comptime T: type, entity: Entity) *T {
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if (self.has(T, entity)) return self.get(T, entity);
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self.add(T, entity, std.mem.zeros(T));
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return self.get(T, type);
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}
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pub fn tryGet(self: *Registry, comptime T: type, entity: Entity) ?*T {
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return self.assure(T).tryGet(entity);
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}
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/// Returns a Sink object for the given component to add/remove listeners with
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pub fn onConstruct(self: *Registry, comptime T: type) Sink(Entity) {
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return self.assure(T).onConstruct();
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}
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/// Returns a Sink object for the given component to add/remove listeners with
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pub fn onUpdate(self: *Registry, comptime T: type) Sink(Entity) {
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return self.assure(T).onUpdate();
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}
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/// Returns a Sink object for the given component to add/remove listeners with
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pub fn onDestruct(self: *Registry, comptime T: type) Sink(Entity) {
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return self.assure(T).onDestruct();
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}
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/// Binds an object to the context of the registry
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pub fn setContext(self: *Registry, context: var) void {
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std.debug.assert(@typeInfo(@TypeOf(context)) == .Pointer);
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var type_id = utils.typeId(@typeInfo(@TypeOf(context)).Pointer.child);
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_ = self.contexts.put(type_id, @ptrToInt(context)) catch unreachable;
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}
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/// Unsets a context variable if it exists
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pub fn unsetContext(self: *Registry, comptime T: type) void {
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std.debug.assert(@typeInfo(T) != .Pointer);
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_ = self.contexts.put(utils.typeId(T), 0) catch unreachable;
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}
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/// Returns a pointer to an object in the context of the registry
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pub fn getContext(self: *Registry, comptime T: type) ?*T {
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std.debug.assert(@typeInfo(T) != .Pointer);
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return if (self.contexts.get(utils.typeId(T))) |ptr|
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return if (ptr.value > 0) @intToPtr(*T, ptr.value) else null
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else
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null;
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}
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/// provides access to a TypeStore letting you add singleton components to the registry
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pub fn singletons(self: Registry) TypeStore {
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return self.singletons;
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}
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pub fn sort(self: *Registry, comptime T: type, comptime lessThan: fn (void, T, T) bool) void {
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const comp = self.assure(T);
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std.debug.assert(comp.super == 0);
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comp.sort(T, lessThan);
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}
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/// Checks whether the given component belongs to any group. If so, it is not sortable directly.
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pub fn sortable(self: *Registry, comptime T: type) bool {
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return self.assure(T).super == 0;
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}
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pub fn view(self: *Registry, comptime includes: var, comptime excludes: var) ViewType(includes, excludes) {
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std.debug.assert(@typeInfo(@TypeOf(includes)) == .Struct);
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std.debug.assert(@typeInfo(@TypeOf(excludes)) == .Struct);
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std.debug.assert(includes.len > 0);
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// just one include so use the optimized BasicView
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if (includes.len == 1 and excludes.len == 0)
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return BasicView(includes[0]).init(self.assure(includes[0]));
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var includes_arr: [includes.len]u32 = undefined;
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inline for (includes) |t, i| {
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_ = self.assure(t);
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includes_arr[i] = utils.typeId(t);
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}
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var excludes_arr: [excludes.len]u32 = undefined;
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inline for (excludes) |t, i| {
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_ = self.assure(t);
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excludes_arr[i] = utils.typeId(t);
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}
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return MultiView(includes.len, excludes.len).init(self, includes_arr, excludes_arr);
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}
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/// returns the Type that a view will be based on the includes and excludes
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fn ViewType(comptime includes: var, comptime excludes: var) type {
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if (includes.len == 1 and excludes.len == 0) return BasicView(includes[0]);
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return MultiView(includes.len, excludes.len);
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}
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/// creates an optimized group for iterating components
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pub fn group(self: *Registry, comptime owned: var, comptime includes: var, comptime excludes: var) (if (owned.len == 0) BasicGroup else OwningGroup) {
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std.debug.assert(@typeInfo(@TypeOf(owned)) == .Struct);
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std.debug.assert(@typeInfo(@TypeOf(includes)) == .Struct);
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std.debug.assert(@typeInfo(@TypeOf(excludes)) == .Struct);
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std.debug.assert(owned.len + includes.len > 0);
|
|
std.debug.assert(owned.len + includes.len + excludes.len > 1);
|
|
|
|
// create a unique hash to identify the group so that we can look it up
|
|
comptime const hash = comptime hashGroupTypes(owned, includes, excludes);
|
|
|
|
for (self.groups.items) |grp| {
|
|
if (grp.hash == hash) {
|
|
if (owned.len == 0) {
|
|
return BasicGroup.init(self, grp);
|
|
}
|
|
var first_owned = self.assure(owned[0]);
|
|
return OwningGroup.init(self, grp, &first_owned.super);
|
|
}
|
|
}
|
|
|
|
// gather up all our Types as typeIds
|
|
var includes_arr: [includes.len]u32 = undefined;
|
|
inline for (includes) |t, i| {
|
|
_ = self.assure(t);
|
|
includes_arr[i] = utils.typeId(t);
|
|
}
|
|
|
|
var excludes_arr: [excludes.len]u32 = undefined;
|
|
inline for (excludes) |t, i| {
|
|
_ = self.assure(t);
|
|
excludes_arr[i] = utils.typeId(t);
|
|
}
|
|
|
|
var owned_arr: [owned.len]u32 = undefined;
|
|
inline for (owned) |t, i| {
|
|
_ = self.assure(t);
|
|
owned_arr[i] = utils.typeId(t);
|
|
}
|
|
|
|
// we need to create a new GroupData
|
|
var new_group_data = GroupData.initPtr(self.allocator, self, hash, owned_arr[0..], includes_arr[0..], excludes_arr[0..]);
|
|
|
|
// before adding the group we need to do some checks to make sure there arent other owning groups with the same types
|
|
if (std.builtin.mode == .Debug and owned.len > 0) {
|
|
for (self.groups.items) |grp| {
|
|
if (grp.owned.len == 0) continue;
|
|
|
|
var overlapping: u8 = 0;
|
|
for (grp.owned) |grp_owned| {
|
|
if (std.mem.indexOfScalar(u32, &owned_arr, grp_owned)) |_| overlapping += 1;
|
|
}
|
|
|
|
var sz: u8 = overlapping;
|
|
for (grp.include) |grp_include| {
|
|
if (std.mem.indexOfScalar(u32, &includes_arr, grp_include)) |_| sz += 1;
|
|
}
|
|
for (grp.exclude) |grp_exclude| {
|
|
if (std.mem.indexOfScalar(u32, &excludes_arr, grp_exclude)) |_| sz += 1;
|
|
}
|
|
|
|
const check = overlapping == 0 or ((sz == new_group_data.size) or (sz == grp.size));
|
|
std.debug.assert(check);
|
|
}
|
|
}
|
|
|
|
var maybe_valid_if: ?*GroupData = null;
|
|
var discard_if: ?*GroupData = null;
|
|
|
|
if (owned.len == 0) {
|
|
self.groups.append(new_group_data) catch unreachable;
|
|
} else {
|
|
// if this is a group in a family, we may need to do an insert so get the insertion index first
|
|
const maybe_index = new_group_data.findInsertionIndex(self.groups.items);
|
|
|
|
// if there is a previous group in this family, we use it for inserting our discardIf calls
|
|
if (new_group_data.findPreviousIndex(self.groups.items, maybe_index)) |prev| {
|
|
discard_if = self.groups.items[prev];
|
|
}
|
|
|
|
if (maybe_index) |index| {
|
|
maybe_valid_if = self.groups.items[index];
|
|
self.groups.insert(index, new_group_data) catch unreachable;
|
|
} else {
|
|
self.groups.append(new_group_data) catch unreachable;
|
|
}
|
|
|
|
// update super on all owned Storages to be the max of size and their current super value
|
|
inline for (owned) |t| {
|
|
var storage = self.assure(t);
|
|
storage.super = std.math.max(storage.super, new_group_data.size);
|
|
}
|
|
}
|
|
|
|
// wire up our listeners
|
|
inline for (owned) |t| self.onConstruct(t).beforeBound(maybe_valid_if).connectBound(new_group_data, "maybeValidIf");
|
|
inline for (includes) |t| self.onConstruct(t).beforeBound(maybe_valid_if).connectBound(new_group_data, "maybeValidIf");
|
|
inline for (excludes) |t| self.onDestruct(t).beforeBound(maybe_valid_if).connectBound(new_group_data, "maybeValidIf");
|
|
|
|
inline for (owned) |t| self.onDestruct(t).beforeBound(discard_if).connectBound(new_group_data, "discardIf");
|
|
inline for (includes) |t| self.onDestruct(t).beforeBound(discard_if).connectBound(new_group_data, "discardIf");
|
|
inline for (excludes) |t| self.onConstruct(t).beforeBound(discard_if).connectBound(new_group_data, "discardIf");
|
|
|
|
// pre-fill the GroupData with any existing entitites that match
|
|
if (owned.len == 0) {
|
|
var view_iter = self.view(owned ++ includes, excludes).iterator();
|
|
while (view_iter.next()) |entity| {
|
|
new_group_data.entity_set.add(entity);
|
|
}
|
|
} else {
|
|
// we cannot iterate backwards because we want to leave behind valid entities in case of owned types
|
|
// ??? why not?
|
|
var first_owned_storage = self.assure(owned[0]);
|
|
for (first_owned_storage.data()) |entity| {
|
|
new_group_data.maybeValidIf(entity);
|
|
}
|
|
// for(auto *first = std::get<0>(cpools).data(), *last = first + std::get<0>(cpools).size(); first != last; ++first) {
|
|
// handler->template maybe_valid_if<std::tuple_element_t<0, std::tuple<std::decay_t<Owned>...>>>(*this, *first);
|
|
// }
|
|
}
|
|
|
|
if (owned.len == 0) {
|
|
return BasicGroup.init(self, new_group_data);
|
|
} else {
|
|
var first_owned_storage = self.assure(owned[0]);
|
|
return OwningGroup.init(self, new_group_data, &first_owned_storage.super);
|
|
}
|
|
}
|
|
|
|
/// given the 3 group Types arrays, generates a (mostly) unique u64 hash. Simultaneously ensures there are no duped types between
|
|
/// the 3 groups.
|
|
inline fn hashGroupTypes(comptime owned: var, comptime includes: var, comptime excludes: var) u64 {
|
|
comptime {
|
|
for (owned) |t1| {
|
|
for (includes) |t2| {
|
|
std.debug.assert(t1 != t2);
|
|
|
|
for (excludes) |t3| {
|
|
std.debug.assert(t1 != t3);
|
|
std.debug.assert(t2 != t3);
|
|
}
|
|
}
|
|
}
|
|
|
|
const owned_str = comptime concatTypes(owned);
|
|
const includes_str = comptime concatTypes(includes);
|
|
const excludes_str = comptime concatTypes(excludes);
|
|
|
|
return utils.hashStringFnv(u64, owned_str ++ includes_str ++ excludes_str);
|
|
}
|
|
}
|
|
|
|
/// expects a tuple of types. Convertes them to type names, sorts them then concatenates and returns the string.
|
|
inline fn concatTypes(comptime types: var) []const u8 {
|
|
comptime {
|
|
const impl = struct {
|
|
fn asc(context: void, lhs: []const u8, rhs: []const u8) bool {
|
|
return std.mem.lessThan(u8, lhs, rhs);
|
|
}
|
|
};
|
|
|
|
var names: [types.len][]const u8 = undefined;
|
|
for (names) |*name, i| {
|
|
name.* = @typeName(types[i]);
|
|
}
|
|
|
|
std.sort.sort([]const u8, &names, {}, impl.asc);
|
|
|
|
comptime var res: []const u8 = "";
|
|
inline for (names) |name| res = res ++ name;
|
|
return res;
|
|
}
|
|
}
|
|
};
|