fix group bugs

master
Mike 4 years ago
parent e76971101b
commit df926f965c

@ -7,12 +7,21 @@ pub const EntityTraits = ecs.EntityTraitsType(.medium);
pub const Velocity = struct { x: f32, y: f32 };
pub const Position = struct { x: f32, y: f32 };
/// logs the timing for views vs groups with 1,000,000 entities
/// logs the timing for views vs non-owning groups vs owning groups with 1,000,000 entities
pub fn main() !void {
var reg = ecs.Registry.init(std.heap.c_allocator);
defer reg.deinit();
var timer = try std.time.Timer.start();
createEntities(&reg);
iterateView(&reg);
nonOwningGroup(&reg);
owningGroup(&reg);
}
fn createEntities(reg: *ecs.Registry) void {
var timer = std.time.Timer.start() catch unreachable;
var i: usize = 0;
while (i < 1000000) : (i += 1) {
var e1 = reg.create();
@ -20,11 +29,14 @@ pub fn main() !void {
reg.add(e1, Velocity{ .x = 1, .y = 1 });
}
var end = timer.lap();
std.debug.warn("create: \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
std.debug.warn("create entities: \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
}
fn iterateView(reg: *ecs.Registry) void {
std.debug.warn("--- multi-view ---\n", .{});
var view = reg.view(.{ Velocity, Position }, .{});
timer.reset();
var timer = std.time.Timer.start() catch unreachable;
var iter = view.iterator();
while (iter.next()) |entity| {
var pos = view.get(Position, entity);
@ -34,11 +46,36 @@ pub fn main() !void {
pos.*.y += vel.y;
}
end = timer.lap();
var end = timer.lap();
std.debug.warn("view (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
}
fn nonOwningGroup(reg: *ecs.Registry) void {
std.debug.warn("--- non-owning ---\n", .{});
var timer = std.time.Timer.start() catch unreachable;
var group = reg.group(.{}, .{Velocity, Position}, .{});
var end = timer.lap();
std.debug.warn("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
timer.reset();
var group_iter = group.iterator();
while (group_iter.next()) |entity| {
var pos = group.get(Position, entity);
const vel = group.getConst(Velocity, entity);
pos.*.x += vel.x;
pos.*.y += vel.y;
}
var group = reg.group(.{ Velocity, Position }, .{}, .{});
end = timer.lap();
std.debug.warn("group (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
}
fn owningGroup(reg: *ecs.Registry) void {
std.debug.warn("--- owning ---\n", .{});
var timer = std.time.Timer.start() catch unreachable;
var group = reg.group(.{ Velocity, Position }, .{}, .{});
var end = timer.lap();
std.debug.warn("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
timer.reset();

@ -176,6 +176,7 @@ pub const Registry = struct {
}
if (overlapping > 0) return i;
if (i == 0) return null;
}
return null;
@ -615,6 +616,8 @@ pub const Registry = struct {
/// expects a tuple of types. Convertes them to type names, sorts them then concatenates and returns the string.
inline fn concatTypes(comptime types: var) []const u8 {
comptime {
if (types.len == 0) return "_";
const impl = struct {
fn asc(context: void, lhs: []const u8, rhs: []const u8) bool {
return std.mem.lessThan(u8, lhs, rhs);

Loading…
Cancel
Save