fix: signals for addOrReplace
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13852c2e08
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bdcd98a989
@ -316,6 +316,7 @@ pub const Registry = struct {
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const store = self.assure(@TypeOf(value));
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if (store.tryGet(entity)) |found| {
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found.* = value;
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store.update.publish(entity);
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} else {
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store.add(entity, value);
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}
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@ -369,9 +370,10 @@ pub const Registry = struct {
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/// Returns a reference to the given component for an entity creating it if necessary
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pub fn getOrAdd(self: *Registry, comptime T: type, entity: Entity) *T {
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if (self.has(T, entity)) return self.get(T, entity);
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self.add(T, entity, std.mem.zeros(T));
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return self.get(T, type);
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if (!self.has(T, entity)) {
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self.addTyped(T, entity, .{});
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}
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return self.get(T, entity);
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}
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pub fn tryGet(self: *Registry, comptime T: type, entity: Entity) ?*T {
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