Merge pull request #23 from rudedogg/master
Update to build on latest master
This commit is contained in:
commit
a7d224247b
@ -6,7 +6,7 @@ pub fn build(b: *Builder) void {
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const build_mode = b.standardReleaseOptions();
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// use a different cache folder for macos arm builds
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b.cache_root = if (builtin.os.tag == .macos and builtin.arch == builtin.Arch.aarch64) "zig-arm-cache" else "zig-cache";
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b.cache_root = if (builtin.os.tag == .macos and builtin.target.cpu.arch == .aarch64) "zig-arm-cache" else "zig-cache";
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const examples = [_][2][]const u8{
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[_][]const u8{ "view_vs_group", "examples/view_vs_group.zig" },
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@ -32,7 +32,7 @@ fn createEntities(reg: *ecs.Registry) void {
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}
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var end = timer.lap();
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std.debug.warn("create {d} entities: {d}\n", .{ total_entities, @intToFloat(f64, end) / 1000000000 });
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std.debug.print("create {d} entities: {d}\n", .{ total_entities, @intToFloat(f64, end) / 1000000000 });
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}
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fn owningGroup(reg: *ecs.Registry) void {
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@ -40,7 +40,7 @@ fn owningGroup(reg: *ecs.Registry) void {
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// var group_iter = group.iterator(struct { vel: *Velocity, pos: *Position });
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// while (group_iter.next()) |e| {
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// std.debug.warn("pos.y {d:.3}, ent: {}\n", .{e.pos.y, group_iter.entity()});
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// std.debug.print("pos.y {d:.3}, ent: {}\n", .{e.pos.y, group_iter.entity()});
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// }
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const SortContext = struct {
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@ -52,15 +52,15 @@ fn owningGroup(reg: *ecs.Registry) void {
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var timer = std.time.Timer.start() catch unreachable;
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group.sort(Position, {}, SortContext.sort);
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var end = timer.lap();
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std.debug.warn("group (sort): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (sort): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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timer.reset();
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group.sort(Position, {}, SortContext.sort);
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end = timer.lap();
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std.debug.warn("group (sort 2): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (sort 2): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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// var group_iter2 = group.iterator(struct { vel: *Velocity, pos: *Position });
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// while (group_iter2.next()) |e| {
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// std.debug.warn("pos.y {d:.3}, ent: {}\n", .{e.pos.y, group_iter2.entity()});
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// std.debug.print("pos.y {d:.3}, ent: {}\n", .{e.pos.y, group_iter2.entity()});
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// }
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}
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@ -25,17 +25,17 @@ pub fn main() !void {
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while (iter.next()) |entity| {
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var pos = view.get(Position, entity);
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const vel = view.getConst(Velocity, entity);
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std.debug.warn("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos.*, vel });
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std.debug.print("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos.*, vel });
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pos.*.x += vel.x;
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pos.*.y += vel.y;
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}
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std.debug.warn("---- resetting iter\n", .{});
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std.debug.print("---- resetting iter\n", .{});
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iter.reset();
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while (iter.next()) |entity| {
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const pos = view.getConst(Position, entity);
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const vel = view.getConst(Velocity, entity);
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std.debug.warn("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos, vel });
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std.debug.print("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos, vel });
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}
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}
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@ -30,11 +30,11 @@ fn createEntities(reg: *ecs.Registry) void {
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}
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var end = timer.lap();
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std.debug.warn("create entities: \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("create entities: \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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}
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fn iterateView(reg: *ecs.Registry) void {
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std.debug.warn("--- multi-view ---\n", .{});
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std.debug.print("--- multi-view ---\n", .{});
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var view = reg.view(.{ Velocity, Position }, .{});
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var timer = std.time.Timer.start() catch unreachable;
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@ -48,15 +48,15 @@ fn iterateView(reg: *ecs.Registry) void {
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}
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var end = timer.lap();
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std.debug.warn("view (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("view (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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}
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fn nonOwningGroup(reg: *ecs.Registry) void {
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std.debug.warn("--- non-owning ---\n", .{});
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std.debug.print("--- non-owning ---\n", .{});
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var timer = std.time.Timer.start() catch unreachable;
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var group = reg.group(.{}, .{ Velocity, Position }, .{});
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var end = timer.lap();
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std.debug.warn("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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timer.reset();
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var group_iter = group.iterator();
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@ -69,15 +69,15 @@ fn nonOwningGroup(reg: *ecs.Registry) void {
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}
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end = timer.lap();
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std.debug.warn("group (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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}
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fn owningGroup(reg: *ecs.Registry) void {
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std.debug.warn("--- owning ---\n", .{});
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std.debug.print("--- owning ---\n", .{});
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var timer = std.time.Timer.start() catch unreachable;
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var group = reg.group(.{ Velocity, Position }, .{}, .{});
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var end = timer.lap();
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std.debug.warn("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (create): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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timer.reset();
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var group_iter = group.iterator(struct { vel: *Velocity, pos: *Position });
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@ -87,12 +87,12 @@ fn owningGroup(reg: *ecs.Registry) void {
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}
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end = timer.lap();
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std.debug.warn("group (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (iter): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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timer.reset();
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group.each(each);
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end = timer.lap();
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std.debug.warn("group (each): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (each): \t{d}\n", .{@intToFloat(f64, end) / 1000000000});
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timer.reset();
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@ -110,7 +110,7 @@ fn owningGroup(reg: *ecs.Registry) void {
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}
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end = timer.lap();
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std.debug.warn("group (direct): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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std.debug.print("group (direct): {d}\n", .{@intToFloat(f64, end) / 1000000000});
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}
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fn each(e: struct { vel: *Velocity, pos: *Position }) void {
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@ -1,5 +1,4 @@
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const std = @import("std");
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const warn = std.debug.warn;
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const utils = @import("utils.zig");
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const SparseSet = @import("sparse_set.zig").SparseSet;
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@ -24,7 +23,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
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set: *SparseSet(Entity),
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instances: std.ArrayList(ComponentOrDummy),
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allocator: ?*std.mem.Allocator,
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allocator: ?std.mem.Allocator,
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/// doesnt really belong here...used to denote group ownership
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super: usize = 0,
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safeDeinit: fn (*Self) void,
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@ -34,7 +33,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
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update: Signal(Entity),
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destruction: Signal(Entity),
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pub fn init(allocator: *std.mem.Allocator) Self {
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pub fn init(allocator: std.mem.Allocator) Self {
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var store = Self{
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.set = SparseSet(Entity).initPtr(allocator),
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.instances = undefined,
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@ -73,7 +72,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
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return store;
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}
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pub fn initPtr(allocator: *std.mem.Allocator) *Self {
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pub fn initPtr(allocator: std.mem.Allocator) *Self {
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var store = allocator.create(Self) catch unreachable;
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store.set = SparseSet(Entity).initPtr(allocator);
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if (!is_empty_struct) {
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@ -18,7 +18,7 @@ pub fn Handles(comptime HandleType: type, comptime IndexType: type, comptime Ver
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handles: []HandleType,
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append_cursor: IndexType = 0,
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last_destroyed: ?IndexType = null,
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allocator: *std.mem.Allocator,
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allocator: std.mem.Allocator,
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const invalid_id = std.math.maxInt(IndexType);
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@ -43,11 +43,11 @@ pub fn Handles(comptime HandleType: type, comptime IndexType: type, comptime Ver
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}
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};
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pub fn init(allocator: *std.mem.Allocator) Self {
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pub fn init(allocator: std.mem.Allocator) Self {
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return initWithCapacity(allocator, 32);
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}
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pub fn initWithCapacity(allocator: *std.mem.Allocator, capacity: usize) Self {
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pub fn initWithCapacity(allocator: std.mem.Allocator, capacity: usize) Self {
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return Self{
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.handles = allocator.alloc(HandleType, capacity) catch unreachable,
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.allocator = allocator,
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@ -35,7 +35,7 @@ pub const Registry = struct {
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contexts: std.AutoHashMap(u32, usize),
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groups: std.ArrayList(*GroupData),
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singletons: TypeStore,
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allocator: *std.mem.Allocator,
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allocator: std.mem.Allocator,
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/// internal, persistant data structure to manage the entities in a group
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pub const GroupData = struct {
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@ -49,7 +49,7 @@ pub const Registry = struct {
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registry: *Registry,
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current: usize,
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pub fn initPtr(allocator: *std.mem.Allocator, registry: *Registry, hash: u64, owned: []u32, include: []u32, exclude: []u32) *GroupData {
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pub fn initPtr(allocator: std.mem.Allocator, registry: *Registry, hash: u64, owned: []u32, include: []u32, exclude: []u32) *GroupData {
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// std.debug.assert(std.mem.indexOfAny(u32, owned, include) == null);
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// std.debug.assert(std.mem.indexOfAny(u32, owned, exclude) == null);
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// std.debug.assert(std.mem.indexOfAny(u32, include, exclude) == null);
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@ -59,16 +59,16 @@ pub const Registry = struct {
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if (owned.len == 0) {
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group_data.entity_set = SparseSet(Entity).init(allocator);
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}
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group_data.owned = std.mem.dupe(allocator, u32, owned) catch unreachable;
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group_data.include = std.mem.dupe(allocator, u32, include) catch unreachable;
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group_data.exclude = std.mem.dupe(allocator, u32, exclude) catch unreachable;
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group_data.owned = allocator.dupe(u32, owned) catch unreachable;
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group_data.include = allocator.dupe(u32, include) catch unreachable;
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group_data.exclude = allocator.dupe(u32, exclude) catch unreachable;
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group_data.registry = registry;
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group_data.current = 0;
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return group_data;
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}
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pub fn deinit(self: *GroupData, allocator: *std.mem.Allocator) void {
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pub fn deinit(self: *GroupData, allocator: std.mem.Allocator) void {
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// only deinit th SparseSet for non-owning groups
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if (self.owned.len == 0) {
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self.entity_set.deinit();
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@ -184,7 +184,7 @@ pub const Registry = struct {
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}
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};
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pub fn init(allocator: *std.mem.Allocator) Registry {
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pub fn init(allocator: std.mem.Allocator) Registry {
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return Registry{
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.handles = EntityHandles.init(allocator),
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.components = std.AutoHashMap(u32, usize).init(allocator),
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@ -1,5 +1,4 @@
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const std = @import("std");
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const warn = std.debug.warn;
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const utils = @import("utils.zig");
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const registry = @import("registry.zig");
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const ReverseSliceIterator = @import("utils.zig").ReverseSliceIterator;
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@ -13,9 +12,9 @@ pub fn SparseSet(comptime SparseT: type) type {
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sparse: std.ArrayList(?[]SparseT),
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dense: std.ArrayList(SparseT),
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entity_mask: SparseT,
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allocator: ?*std.mem.Allocator,
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allocator: ?std.mem.Allocator,
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pub fn initPtr(allocator: *std.mem.Allocator) *Self {
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pub fn initPtr(allocator: std.mem.Allocator) *Self {
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var set = allocator.create(Self) catch unreachable;
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set.sparse = std.ArrayList(?[]SparseT).initCapacity(allocator, 16) catch unreachable;
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set.dense = std.ArrayList(SparseT).initCapacity(allocator, 16) catch unreachable;
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@ -24,7 +23,7 @@ pub fn SparseSet(comptime SparseT: type) type {
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return set;
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}
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pub fn init(allocator: *std.mem.Allocator) Self {
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pub fn init(allocator: std.mem.Allocator) Self {
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return Self{
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.sparse = std.ArrayList(?[]SparseT).init(allocator),
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.dense = std.ArrayList(SparseT).init(allocator),
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@ -104,8 +103,8 @@ pub fn SparseSet(comptime SparseT: type) type {
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pub fn contains(self: Self, sparse: SparseT) bool {
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const curr = self.page(sparse);
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return curr < self.sparse.items.len and
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self.sparse.items[curr] != null and
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self.sparse.items[curr].?[self.offset(sparse)] != std.math.maxInt(SparseT);
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self.sparse.items[curr] != null and
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self.sparse.items[curr].?[self.offset(sparse)] != std.math.maxInt(SparseT);
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}
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/// Returns the position of an entity in a sparse set
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@ -210,16 +209,16 @@ pub fn SparseSet(comptime SparseT: type) type {
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}
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fn printSet(set: *SparseSet(u32, u8)) void {
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std.debug.warn("\nsparse -----\n", .{});
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std.debug.print("\nsparse -----\n", .{});
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for (set.sparse.items) |sparse| {
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std.debug.warn("{}\t", .{sparse});
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std.debug.print("{}\t", .{sparse});
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}
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std.debug.warn("\ndense -----\n", .{});
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std.debug.print("\ndense -----\n", .{});
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for (set.dense.items) |dense| {
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std.debug.warn("{}\t", .{dense});
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std.debug.print("{}\t", .{dense});
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}
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std.debug.warn("\n\n", .{});
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std.debug.print("\n\n", .{});
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}
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test "add/remove/clear" {
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@ -4,9 +4,9 @@ const utils = @import("utils.zig");
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/// stores a single object of type T for each T added
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pub const TypeStore = struct {
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map: std.AutoHashMap(u32, []u8),
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allocator: *std.mem.Allocator,
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allocator: std.mem.Allocator,
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pub fn init(allocator: *std.mem.Allocator) TypeStore {
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pub fn init(allocator: std.mem.Allocator) TypeStore {
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return TypeStore{
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.map = std.AutoHashMap(u32, []u8).init(allocator),
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.allocator = allocator,
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|
@ -3,16 +3,14 @@ const std = @import("std");
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/// Processes are run by the Scheduler. They use a similar pattern to Allocators in that they are created and
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/// added as fields in a parent struct, your actual process that will be run.
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pub const Process = struct {
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const State = enum(u8) {
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uninitialized, running, paused, succeeded, failed, aborted, finished
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};
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||||
const State = enum(u8) { uninitialized, running, paused, succeeded, failed, aborted, finished };
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|
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updateFn: fn (self: *Process) void,
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startFn: ?fn (self: *Process) void = null,
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abortedFn: ?fn (self: *Process) void = null,
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failedFn: ?fn (self: *Process) void = null,
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succeededFn: ?fn (self: *Process) void = null,
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deinit: fn (self: *Process, allocator: *std.mem.Allocator) void = undefined,
|
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deinit: fn (self: *Process, allocator: std.mem.Allocator) void = undefined,
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||||
state: State = .uninitialized,
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stopped: bool = false,
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|
@ -12,16 +12,16 @@ const Process = @import("process.zig").Process;
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/// - in any callback you can get your oiginal struct back via `process.getParent(@This())`
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pub const Scheduler = struct {
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processes: std.ArrayList(*Process),
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allocator: *std.mem.Allocator,
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allocator: std.mem.Allocator,
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/// helper to create and prepare a process
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fn createProcessHandler(comptime T: type, data: anytype, allocator: *std.mem.Allocator) *Process {
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fn createProcessHandler(comptime T: type, data: anytype, allocator: std.mem.Allocator) *Process {
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var proc = allocator.create(T) catch unreachable;
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proc.initialize(data);
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|
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// get a closure so that we can safely deinit this later
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proc.process.deinit = struct {
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||||
fn deinit(process: *Process, alloc: *std.mem.Allocator) void {
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fn deinit(process: *Process, alloc: std.mem.Allocator) void {
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if (process.next) |next_process| {
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||||
next_process.deinit(next_process, alloc);
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}
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@ -35,9 +35,9 @@ pub const Scheduler = struct {
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/// returned when appending a process so that sub-processes can be added to the process
|
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const Continuation = struct {
|
||||
process: *Process,
|
||||
allocator: *std.mem.Allocator,
|
||||
allocator: std.mem.Allocator,
|
||||
|
||||
pub fn init(process: *Process, allocator: *std.mem.Allocator) Continuation {
|
||||
pub fn init(process: *Process, allocator: std.mem.Allocator) Continuation {
|
||||
return .{ .process = process, .allocator = allocator };
|
||||
}
|
||||
|
||||
@ -48,7 +48,7 @@ pub const Scheduler = struct {
|
||||
}
|
||||
};
|
||||
|
||||
pub fn init(allocator: *std.mem.Allocator) Scheduler {
|
||||
pub fn init(allocator: std.mem.Allocator) Scheduler {
|
||||
return .{
|
||||
.processes = std.ArrayList(*Process).init(allocator),
|
||||
.allocator = allocator,
|
||||
@ -72,7 +72,7 @@ pub const Scheduler = struct {
|
||||
return Continuation.init(process, self.allocator);
|
||||
}
|
||||
|
||||
fn updateProcess(process: **Process, allocator: *std.mem.Allocator) bool {
|
||||
fn updateProcess(process: **Process, allocator: std.mem.Allocator) bool {
|
||||
const current_process = process.*;
|
||||
current_process.tick();
|
||||
|
||||
@ -131,7 +131,7 @@ pub const Scheduler = struct {
|
||||
};
|
||||
|
||||
test "" {
|
||||
std.debug.warn("\n", .{});
|
||||
std.debug.print("\n", .{});
|
||||
|
||||
const Tester = struct {
|
||||
process: Process,
|
||||
@ -150,27 +150,27 @@ test "" {
|
||||
|
||||
fn start(process: *Process) void {
|
||||
_ = process.getParent(@This());
|
||||
// std.debug.warn("start {}\n", .{self.fart});
|
||||
// std.debug.print("start {}\n", .{self.fart});
|
||||
}
|
||||
|
||||
fn aborted(process: *Process) void {
|
||||
_ = process.getParent(@This());
|
||||
// std.debug.warn("aborted {}\n", .{self.fart});
|
||||
// std.debug.print("aborted {}\n", .{self.fart});
|
||||
}
|
||||
|
||||
fn failed(process: *Process) void {
|
||||
_ = process.getParent(@This());
|
||||
// std.debug.warn("failed {}\n", .{self.fart});
|
||||
// std.debug.print("failed {}\n", .{self.fart});
|
||||
}
|
||||
|
||||
fn succeeded(process: *Process) void {
|
||||
_ = process.getParent(@This());
|
||||
// std.debug.warn("succeeded {}\n", .{self.fart});
|
||||
// std.debug.print("succeeded {}\n", .{self.fart});
|
||||
}
|
||||
|
||||
fn update(process: *Process) void {
|
||||
_ = process.getParent(@This());
|
||||
// std.debug.warn("update {}\n", .{self.fart});
|
||||
// std.debug.print("update {}\n", .{self.fart});
|
||||
process.succeed();
|
||||
}
|
||||
};
|
||||
|
@ -4,9 +4,9 @@ const Cache = @import("cache.zig").Cache;
|
||||
|
||||
pub const Assets = struct {
|
||||
caches: std.AutoHashMap(u32, usize),
|
||||
allocator: *std.mem.Allocator,
|
||||
allocator: std.mem.Allocator,
|
||||
|
||||
pub fn init(allocator: *std.mem.Allocator) Assets {
|
||||
pub fn init(allocator: std.mem.Allocator) Assets {
|
||||
return Assets{
|
||||
.caches = std.AutoHashMap(u32, usize).init(allocator),
|
||||
.allocator = allocator,
|
||||
|
@ -10,9 +10,9 @@ pub fn Cache(comptime T: type) type {
|
||||
|
||||
safe_deinit: fn (*@This()) void,
|
||||
resources: std.AutoHashMap(u32, *T),
|
||||
allocator: ?*std.mem.Allocator = null,
|
||||
allocator: ?std.mem.Allocator = null,
|
||||
|
||||
pub fn initPtr(allocator: *std.mem.Allocator) *@This() {
|
||||
pub fn initPtr(allocator: std.mem.Allocator) *@This() {
|
||||
var cache = allocator.create(@This()) catch unreachable;
|
||||
cache.safe_deinit = struct {
|
||||
fn deinit(self: *Self) void {
|
||||
@ -26,7 +26,7 @@ pub fn Cache(comptime T: type) type {
|
||||
return cache;
|
||||
}
|
||||
|
||||
pub fn init(allocator: *std.mem.Allocator) @This() {
|
||||
pub fn init(allocator: std.mem.Allocator) @This() {
|
||||
return .{
|
||||
.safe_deinit = struct {
|
||||
fn deinit(self: *Self) void {
|
||||
|
@ -5,9 +5,9 @@ const utils = @import("../ecs/utils.zig");
|
||||
|
||||
pub const Dispatcher = struct {
|
||||
signals: std.AutoHashMap(u32, usize),
|
||||
allocator: *std.mem.Allocator,
|
||||
allocator: std.mem.Allocator,
|
||||
|
||||
pub fn init(allocator: *std.mem.Allocator) Dispatcher {
|
||||
pub fn init(allocator: std.mem.Allocator) Dispatcher {
|
||||
return Dispatcher{
|
||||
.signals = std.AutoHashMap(u32, usize).init(allocator),
|
||||
.allocator = allocator,
|
||||
|
@ -7,9 +7,9 @@ pub fn Signal(comptime Event: type) type {
|
||||
const Self = @This();
|
||||
|
||||
calls: std.ArrayList(Delegate(Event)),
|
||||
allocator: ?*std.mem.Allocator = null,
|
||||
allocator: ?std.mem.Allocator = null,
|
||||
|
||||
pub fn init(allocator: *std.mem.Allocator) Self {
|
||||
pub fn init(allocator: std.mem.Allocator) Self {
|
||||
// we purposely do not store the allocator locally in this case so we know not to destroy ourself in deint!
|
||||
return Self{
|
||||
.calls = std.ArrayList(Delegate(Event)).init(allocator),
|
||||
@ -17,7 +17,7 @@ pub fn Signal(comptime Event: type) type {
|
||||
}
|
||||
|
||||
/// heap allocates a Signal
|
||||
pub fn create(allocator: *std.mem.Allocator) *Self {
|
||||
pub fn create(allocator: std.mem.Allocator) *Self {
|
||||
var signal = allocator.create(Self) catch unreachable;
|
||||
signal.calls = std.ArrayList(Delegate(Event)).init(allocator);
|
||||
signal.allocator = allocator;
|
||||
|
@ -1,5 +1,4 @@
|
||||
const std = @import("std");
|
||||
const warn = std.debug.warn;
|
||||
const ecs = @import("ecs");
|
||||
const Registry = @import("ecs").Registry;
|
||||
const BasicGroup = @import("ecs").BasicGroup;
|
||||
@ -14,12 +13,12 @@ const Renderable = struct { x: f32 = 0 };
|
||||
const Rotation = struct { x: f32 = 0 };
|
||||
|
||||
fn printStore(store: anytype, name: []const u8) void {
|
||||
warn("--- {} ---\n", .{name});
|
||||
std.debug.print("--- {} ---\n", .{name});
|
||||
for (store.set.dense.items) |e, i| {
|
||||
warn("e[{}] s[{}]{}", .{ e, store.set.page(store.set.dense.items[i]), store.set.sparse.items[store.set.page(store.set.dense.items[i])] });
|
||||
warn(" ({d:.2}) ", .{store.instances.items[i]});
|
||||
std.debug.print("e[{}] s[{}]{}", .{ e, store.set.page(store.set.dense.items[i]), store.set.sparse.items[store.set.page(store.set.dense.items[i])] });
|
||||
std.debug.print(" ({d:.2}) ", .{store.instances.items[i]});
|
||||
}
|
||||
warn("\n", .{});
|
||||
std.debug.print("\n", .{});
|
||||
}
|
||||
|
||||
test "sort BasicGroup by Entity" {
|
||||
@ -239,5 +238,5 @@ test "nested OwningGroups entity order" {
|
||||
|
||||
// printStore(sprite_store, "Sprite");
|
||||
// printStore(transform_store, "Transform");
|
||||
// warn("group2.current: {}\n", .{group2.group_data.current});
|
||||
// std.debug.print("group2.current: {}\n", .{group2.group_data.current});
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user