Merge pull request #24 from vvcarvalho/rename-singleton-field
rename singletons field, return a *TypeStore instead of TypeStore on singletons()
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commit
9bf6b4af03
@ -34,7 +34,7 @@ pub const Registry = struct {
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components: std.AutoHashMap(u32, usize),
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contexts: std.AutoHashMap(u32, usize),
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groups: std.ArrayList(*GroupData),
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singletons: TypeStore,
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type_store: TypeStore,
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allocator: std.mem.Allocator,
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/// internal, persistant data structure to manage the entities in a group
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@ -190,7 +190,7 @@ pub const Registry = struct {
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.components = std.AutoHashMap(u32, usize).init(allocator),
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.contexts = std.AutoHashMap(u32, usize).init(allocator),
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.groups = std.ArrayList(*GroupData).init(allocator),
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.singletons = TypeStore.init(allocator),
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.type_store = TypeStore.init(allocator),
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.allocator = allocator,
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};
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}
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@ -210,7 +210,7 @@ pub const Registry = struct {
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self.components.deinit();
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self.contexts.deinit();
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self.groups.deinit();
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self.singletons.deinit();
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self.type_store.deinit();
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self.handles.deinit();
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}
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@ -418,8 +418,8 @@ pub const Registry = struct {
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}
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/// provides access to a TypeStore letting you add singleton components to the registry
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pub fn singletons(self: Registry) TypeStore {
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return self.singletons;
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pub fn singletons(self: *Registry) *TypeStore {
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return &self.type_store;
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}
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pub fn sort(self: *Registry, comptime T: type, comptime lessThan: fn (void, T, T) bool) void {
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