everything iterates backwards

master
Mike 5 years ago
parent e32e9069d8
commit 896095fc15

@ -6,35 +6,14 @@ const Storage = @import("registry.zig").Storage;
const SparseSet = @import("sparse_set.zig").SparseSet;
const Entity = @import("registry.zig").Entity;
/// BasicGroups do not own any components
/// BasicGroups do not own any components. Internally, they keep a SparseSet that is always kept up-to-date with the matching
/// entities.
pub const BasicGroup = struct {
const Self = @This();
registry: *Registry,
group_data: *Registry.GroupData,
// TODO: do we even need an iterator for a group?
pub const Iterator = struct {
index: usize = 0,
entities: []const Entity, // TODO: should this be a pointer to the slice?
pub fn init(entities: []const Entity) Iterator {
return .{ .entities = entities };
}
pub fn next(it: *Iterator) ?Entity {
if (it.index >= it.entities.len) return null;
it.index += 1;
return it.entities[it.index - 1];
}
// Reset the iterator to the initial index
pub fn reset(it: *Iterator) void {
it.index = 0;
}
};
pub fn init(registry: *Registry, group_data: *Registry.GroupData) Self {
return Self{
.registry = registry,
@ -59,8 +38,10 @@ pub const BasicGroup = struct {
return self.registry.assure(T).getConst(entity);
}
pub fn iterator(self: *Self) Iterator {
return Iterator.init(self.group_data.entity_set.data());
/// iterates the matched entities backwards, so the current entity can always be removed safely
/// and newly added entities wont affect it.
pub fn iterator(self: Self) utils.ReverseSliceIterator(Entity) {
return self.group_data.entity_set.reverseIterator();
}
};
@ -69,10 +50,13 @@ pub const OwningGroup = struct {
group_data: *Registry.GroupData,
super: *usize,
/// iterator the provides the data from all the requested owned components in a single struct. Access to the current Entity
/// being iterated is available via the entity() method, useful for accessing non-owned component data. The get() method can
/// also be used to fetch non-owned component data for the currently iterated Entity.
fn Iterator(comptime Components: var) type {
return struct {
index: usize = 0,
group: OwningGroup,
index: usize,
storage: *Storage(u1),
component_ptrs: [@typeInfo(Components).Struct.fields.len][*]u8,
@ -87,17 +71,18 @@ pub const OwningGroup = struct {
return .{
.group = group,
.index = group.group_data.current,
.storage = group.firstOwnedStorage(),
.component_ptrs = component_ptrs,
};
}
pub fn next(it: *@This()) ?Components {
if (it.index >= it.group.group_data.current) return null;
if (it.index == 0) return null;
it.index -= 1;
const ent = it.storage.set.dense.items[it.index];
const entity_index = it.storage.set.index(ent);
it.index += 1;
// fill and return the struct
var comps: Components = undefined;
@ -109,13 +94,17 @@ pub const OwningGroup = struct {
}
pub fn entity(it: @This()) Entity {
std.debug.assert(it.index > 0 and it.index <= it.group.group_data.current);
return it.storage.set.dense.items[it.index - 1];
std.debug.assert(it.index >= 0 and it.index < it.group.group_data.current);
return it.storage.set.dense.items[it.index];
}
pub fn get(it: @This(), comptime T: type) *T {
return it.group.registry.get(T, it.entity());
}
// Reset the iterator to the initial index
pub fn reset(it: *@This()) void {
it.index = 0;
it.index = it.group.group_data.current;
}
};
}
@ -204,8 +193,11 @@ pub const OwningGroup = struct {
}
var storage = self.firstOwnedStorage();
var index: usize = 0;
while (index < self.group_data.current) : (index += 1) {
var index: usize = self.group_data.current;
while (true) {
if (index == 0) return;
index -= 1;
const ent = storage.set.dense.items[index];
const entity_index = storage.set.index(ent);
@ -236,12 +228,16 @@ pub const OwningGroup = struct {
return self.group_data.super == self.group_data.size;
}
/// returns an iterator with optimized access to the Components. Note that Components should be a struct with
/// returns an iterator with optimized access to the owend Components. Note that Components should be a struct with
/// fields that are pointers to the component types that you want to fetch. Only types that are owned are valid!
pub fn iterator(self: OwningGroup, comptime Components: var) Iterator(Components) {
self.validate(Components);
return Iterator(Components).init(self);
}
pub fn entityIterator(self: OwningGroup) utils.ReverseSliceIterator(Entity) {
return utils.ReverseSliceIterator(Entity).init(self.firstOwnedStorage().set.dense.items[0..self.group_data.current]);
}
};
test "BasicGroup creation/iteration" {
@ -344,7 +340,7 @@ test "OwningGroup add/remove" {
reg.add(e0, @as(u32, 55));
std.testing.expectEqual(group.len(), 1);
reg.remove(i32, e0);
reg.remove(u32, e0);
std.testing.expectEqual(group.len(), 0);
}
@ -355,20 +351,24 @@ test "OwningGroup iterate" {
var e0 = reg.create();
reg.add(e0, @as(i32, 44));
reg.add(e0, @as(u32, 55));
reg.add(e0, @as(u8, 11));
var e1 = reg.create();
reg.add(e1, @as(i32, 666));
reg.add(e1, @as(u32, 999));
reg.add(e1, @as(f32, 55.5));
var group = reg.group(.{ i32, u32 }, .{}, .{});
var iter = group.iterator(struct { int: *i32, uint: *u32 });
while (iter.next()) |item| {
if (iter.entity() == 0) {
if (iter.entity() == e0) {
std.testing.expectEqual(item.int.*, 44);
std.testing.expectEqual(item.uint.*, 55);
std.testing.expectEqual(iter.get(u8).*, 11);
} else {
std.testing.expectEqual(item.int.*, 666);
std.testing.expectEqual(item.uint.*, 999);
std.testing.expectEqual(iter.get(f32).*, 55.5);
}
}
}
@ -421,11 +421,11 @@ test "multiple OwningGroups" {
var group3 = reg.group(.{Sprite}, .{Renderable}, .{});
var group4 = reg.group(.{ Sprite, Transform }, .{Renderable}, .{});
// ensure groups are ordered correctly internally
var last_size: u8 = 0;
for (reg.groups.items) |grp| {
std.testing.expect(last_size <= grp.size);
last_size = grp.size;
std.debug.warn("grp: {}\n", .{grp.size});
}
std.testing.expect(!reg.sortable(Sprite));

@ -1,5 +1,6 @@
const std = @import("std");
const warn = std.debug.warn;
const ReverseSliceIterator = @import("utils.zig").ReverseSliceIterator;
// TODO: fix entity_mask. it should come from EntityTraitsDefinition.
pub fn SparseSet(comptime SparseT: type) type {
@ -168,6 +169,10 @@ pub fn SparseSet(comptime SparseT: type) type {
self.sparse.items.len = 0;
self.dense.items.len = 0;
}
pub fn reverseIterator(self: *Self) ReverseSliceIterator(SparseT) {
return ReverseSliceIterator(SparseT).init(self.dense.items);
}
};
}
@ -245,7 +250,24 @@ test "data() synced" {
std.testing.expectEqual(set.len(), set.data().len);
}
test "respect" {
test "iterate" {
var set = SparseSet(u32).initPtr(std.testing.allocator);
defer set.deinit();
set.add(0);
set.add(1);
set.add(2);
set.add(3);
var i: u32 = @intCast(u32, set.len()) - 1;
var iter = set.reverseIterator();
while (iter.next()) |entity| {
std.testing.expectEqual(i, entity);
if (i > 0) i -= 1;
}
}
test "respect 1" {
var set1 = SparseSet(u32).initPtr(std.testing.allocator);
defer set1.deinit();
@ -268,7 +290,7 @@ test "respect" {
std.testing.expectEqual(set1.dense.items[1], set2.dense.items[2]);
}
test "respect" {
test "respect 2" {
var set = SparseSet(u32).initPtr(std.testing.allocator);
defer set.deinit();

@ -23,6 +23,31 @@ pub const ErasedPtr = struct {
}
};
pub fn ReverseSliceIterator(comptime T: type) type {
return struct {
slice: []T,
index: usize,
pub fn init(slice: []T) @This() {
return .{
.slice = slice,
.index = slice.len,
};
}
pub fn next(self: *@This()) ?T {
if (self.index == 0) return null;
self.index -= 1;
return self.slice[self.index];
}
pub fn reset(self: *@This()) void {
self.index = slice.len;
}
};
}
/// sorts items using lessThan and keeps sub_items with the same sort
pub fn sortSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, lessThan: fn (lhs: T1, rhs: T1) bool) void {
var i: usize = 1;
@ -80,4 +105,20 @@ pub fn isComptime(comptime T: type) bool {
.ComptimeInt, .ComptimeFloat => true,
else => false,
};
}
}
test "ReverseSliceIterator" {
var slice = std.testing.allocator.alloc(usize, 10) catch unreachable;
defer std.testing.allocator.free(slice);
for (slice) |*item, i| {
item.* = i;
}
var iter = ReverseSliceIterator(usize).init(slice);
var i: usize = 9;
while (iter.next()) |val| {
std.testing.expectEqual(i, val);
if (i > 0) i -= 1;
}
}

@ -5,7 +5,9 @@ const Registry = @import("registry.zig").Registry;
const Storage = @import("registry.zig").Storage;
const Entity = @import("registry.zig").Entity;
/// single item view. Iterating raw() directly is the fastest way to get at the data.
/// single item view. Iterating raw() directly is the fastest way to get at the data. An iterator is also available to iterate
/// either the Entities or the Components. If T is sorted note that raw() will be in the reverse order so it should be looped
/// backwards. The iterators will return data in the sorted order though.
pub fn BasicView(comptime T: type) type {
return struct {
const Self = @This();
@ -37,9 +39,17 @@ pub fn BasicView(comptime T: type) type {
return self.storage.get(entity);
}
pub fn getConst(self: *Self, comptime T: type, entity: Entity) T {
pub fn getConst(self: *Self, entity: Entity) T {
return self.storage.getConst(entity);
}
pub fn entityIterator(self: Self) utils.ReverseSliceIterator(Entity) {
return self.storage.set.reverseIterator();
}
pub fn componentIterator(self: Self) utils.ReverseSliceIterator(T) {
return utils.ReverseSliceIterator(T).init(self.storage.instances.items);
}
};
}
@ -53,21 +63,24 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
pub const Iterator = struct {
view: *Self,
index: usize = 0,
index: usize,
entities: *const []Entity,
pub fn init(view: *Self) Iterator {
const ptr = view.registry.components.getValue(view.type_ids[0]).?;
const entities = @intToPtr(*Storage(u8), ptr).dataPtr();
return .{
.view = view,
.entities = @intToPtr(*Storage(u8), ptr).dataPtr(),
.index = entities.len,
.entities = entities,
};
}
pub fn next(it: *Iterator) ?Entity {
if (it.index >= it.entities.len) return null;
while (true) blk: {
if (it.index == 0) return null;
it.index -= 1;
blk: while (it.index < it.entities.len) : (it.index += 1) {
const entity = it.entities.*[it.index];
// entity must be in all other Storages
@ -86,16 +99,13 @@ pub fn MultiView(comptime n_includes: usize, comptime n_excludes: usize) type {
}
}
it.index += 1;
return entity;
}
return null;
}
// Reset the iterator to the initial index
pub fn reset(it: *Iterator) void {
it.index = 0;
it.index = it.entities.len;
}
};
@ -147,6 +157,28 @@ test "single basic view" {
store.remove(7);
std.testing.expectEqual(view.len(), 2);
var i: usize = 0;
var iter = view.componentIterator();
while (iter.next()) |comp| {
if (i == 0) std.testing.expectEqual(comp, 50);
if (i == 1) std.testing.expectEqual(comp, 30);
i += 1;
}
i = 0;
var entIter = view.entityIterator();
while (entIter.next()) |ent| {
if (i == 0) {
std.testing.expectEqual(ent, 5);
std.testing.expectEqual(view.getConst(ent), 50);
}
if (i == 1) {
std.testing.expectEqual(ent, 3);
std.testing.expectEqual(view.getConst(ent), 30);
}
i += 1;
}
}
test "single basic view data" {

@ -66,11 +66,11 @@ test "nested OwningGroups entity order" {
var sprite_store = reg.assure(Sprite);
var transform_store = reg.assure(Transform);
printStore(sprite_store, "Sprite");
// printStore(sprite_store, "Sprite");
reg.add(1, Transform{.x = 1});
printStore(sprite_store, "Sprite");
printStore(transform_store, "Transform");
warn("group2.current: {}\n", .{group2.group_data.current});
// printStore(sprite_store, "Sprite");
// printStore(transform_store, "Transform");
// warn("group2.current: {}\n", .{group2.group_data.current});
}

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