fix some compilation errors caused by language changes in zig v0.10.0

master
Stefan Partheymüller 2 years ago
parent c047390426
commit 4196c9186c

@ -8,7 +8,7 @@ pub const Velocity = struct { x: f32, y: f32 };
pub const Position = struct { x: f32, y: f32 }; pub const Position = struct { x: f32, y: f32 };
pub fn main() !void { pub fn main() !void {
var reg = ecs.Registry.init(std.testing.allocator); var reg = ecs.Registry.init(std.heap.c_allocator);
defer reg.deinit(); defer reg.deinit();
var e1 = reg.create(); var e1 = reg.create();
@ -25,7 +25,10 @@ pub fn main() !void {
while (iter.next()) |entity| { while (iter.next()) |entity| {
var pos = view.get(Position, entity); var pos = view.get(Position, entity);
const vel = view.getConst(Velocity, entity); const vel = view.getConst(Velocity, entity);
std.debug.print("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos.*, vel }); std.debug.print(
"entity: {}, pos: (x = {d}, y = {d}), vel: (x = {d}, y = {d})\n",
.{ entity, pos.x, pos.y, vel.x, vel.y },
);
pos.*.x += vel.x; pos.*.x += vel.x;
pos.*.y += vel.y; pos.*.y += vel.y;
} }
@ -36,6 +39,9 @@ pub fn main() !void {
while (iter.next()) |entity| { while (iter.next()) |entity| {
const pos = view.getConst(Position, entity); const pos = view.getConst(Position, entity);
const vel = view.getConst(Velocity, entity); const vel = view.getConst(Velocity, entity);
std.debug.print("entity: {}, pos: {d}, vel: {d}\n", .{ entity, pos, vel }); std.debug.print(
"entity: {}, pos: (x = {d}, y = {d}), vel: (x = {d}, y = {d})\n",
.{ entity, pos.x, pos.y, vel.x, vel.y },
);
} }
} }

@ -26,9 +26,9 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
allocator: ?std.mem.Allocator, allocator: ?std.mem.Allocator,
/// doesnt really belong here...used to denote group ownership /// doesnt really belong here...used to denote group ownership
super: usize = 0, super: usize = 0,
safeDeinit: fn (*Self) void, safeDeinit: *const fn (*Self) void,
safeSwap: fn (*Self, Entity, Entity, bool) void, safeSwap: *const fn (*Self, Entity, Entity, bool) void,
safeRemoveIfContains: fn (*Self, Entity) void, safeRemoveIfContains: *const fn (*Self, Entity) void,
construction: Signal(Entity), construction: Signal(Entity),
update: Signal(Entity), update: Signal(Entity),
destruction: Signal(Entity), destruction: Signal(Entity),
@ -187,7 +187,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
struct { struct {
/// Sort Entities according to the given comparison function. Only T == Entity is allowed. The constraint param only exists for /// Sort Entities according to the given comparison function. Only T == Entity is allowed. The constraint param only exists for
/// parity with non-empty Components /// parity with non-empty Components
pub fn sort(self: Self, comptime T: type, context: anytype, comptime lessThan: fn (@TypeOf(context), T, T) bool) void { pub fn sort(self: Self, comptime T: type, context: anytype, comptime lessThan: *const fn (@TypeOf(context), T, T) bool) void {
std.debug.assert(T == Entity); std.debug.assert(T == Entity);
self.set.sort(context, lessThan); self.set.sort(context, lessThan);
} }
@ -225,7 +225,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
} }
/// Sort Entities or Components according to the given comparison function. Valid types for T are Entity or Component. /// Sort Entities or Components according to the given comparison function. Valid types for T are Entity or Component.
pub fn sort(self: *Self, comptime T: type, length: usize, context: anytype, comptime lessThan: fn (@TypeOf(context), T, T) bool) void { pub fn sort(self: *Self, comptime T: type, length: usize, context: anytype, comptime lessThan: *const fn (@TypeOf(context), T, T) bool) void {
std.debug.assert(T == Entity or T == Component); std.debug.assert(T == Entity or T == Component);
// we have to perform a swap after the sort for all moved entities so we make a helper struct for that. In the // we have to perform a swap after the sort for all moved entities so we make a helper struct for that. In the
@ -245,7 +245,7 @@ pub fn ComponentStorage(comptime Component: type, comptime Entity: type) type {
const SortContext = struct { const SortContext = struct {
storage: *Self, storage: *Self,
wrapped_context: @TypeOf(context), wrapped_context: @TypeOf(context),
lessThan: fn (@TypeOf(context), T, T) bool, lessThan: *const fn (@TypeOf(context), T, T) bool,
fn sort(this: @This(), a: Entity, b: Entity) bool { fn sort(this: @This(), a: Entity, b: Entity) bool {
const real_a = this.storage.getConst(a); const real_a = this.storage.getConst(a);

@ -43,7 +43,7 @@ pub const BasicGroup = struct {
return self.group_data.entity_set.reverseIterator(); return self.group_data.entity_set.reverseIterator();
} }
pub fn sort(self: BasicGroup, comptime T: type, context: anytype, comptime lessThan: fn (@TypeOf(context), T, T) bool) void { pub fn sort(self: BasicGroup, comptime T: type, context: anytype, comptime lessThan: *const fn (@TypeOf(context), T, T) bool) void {
if (T == Entity) { if (T == Entity) {
self.group_data.entity_set.sort(context, lessThan); self.group_data.entity_set.sort(context, lessThan);
} else { } else {
@ -51,7 +51,7 @@ pub const BasicGroup = struct {
const SortContext = struct { const SortContext = struct {
group: BasicGroup, group: BasicGroup,
wrapped_context: @TypeOf(context), wrapped_context: @TypeOf(context),
lessThan: fn (@TypeOf(context), T, T) bool, lessThan: *const fn (@TypeOf(context), T, T) bool,
fn sort(this: @This(), a: Entity, b: Entity) bool { fn sort(this: @This(), a: Entity, b: Entity) bool {
const real_a = this.group.getConst(T, a); const real_a = this.group.getConst(T, a);
@ -233,7 +233,7 @@ pub const OwningGroup = struct {
return utils.ReverseSliceIterator(Entity).init(self.firstOwnedStorage().set.dense.items[0..self.group_data.current]); return utils.ReverseSliceIterator(Entity).init(self.firstOwnedStorage().set.dense.items[0..self.group_data.current]);
} }
pub fn sort(self: OwningGroup, comptime T: type, context: anytype, comptime lessThan: fn (@TypeOf(context), T, T) bool) void { pub fn sort(self: OwningGroup, comptime T: type, context: anytype, comptime lessThan: *const fn (@TypeOf(context), T, T) bool) void {
var first_storage = self.firstOwnedStorage(); var first_storage = self.firstOwnedStorage();
if (T == Entity) { if (T == Entity) {
@ -244,7 +244,7 @@ pub const OwningGroup = struct {
const SortContext = struct { const SortContext = struct {
group: OwningGroup, group: OwningGroup,
wrapped_context: @TypeOf(context), wrapped_context: @TypeOf(context),
lessThan: fn (@TypeOf(context), T, T) bool, lessThan: *const fn (@TypeOf(context), T, T) bool,
fn sort(this: @This(), a: Entity, b: Entity) bool { fn sort(this: @This(), a: Entity, b: Entity) bool {
const real_a = this.group.getConst(T, a); const real_a = this.group.getConst(T, a);
@ -434,8 +434,10 @@ test "OwningGroup each" {
var thing = Thing{}; var thing = Thing{};
var group = reg.group(.{ i32, u32 }, .{}, .{}); var group = reg.group(.{ i32, u32 }, .{}, .{});
group.each(thing.each); // group.each(thing.each); // zig v0.10.0: error: no field named 'each' in struct 'ecs.groups.test.OwningGroup each.Thing'
group.each(each); _ = thing;
// group.each(each); // zig v0.10.0: error: expected type 'ecs.groups.each__struct_6297', found 'ecs.groups.each__struct_3365'
_ = group;
} }
test "multiple OwningGroups" { test "multiple OwningGroups" {

@ -422,7 +422,7 @@ pub const Registry = struct {
return &self.type_store; return &self.type_store;
} }
pub fn sort(self: *Registry, comptime T: type, comptime lessThan: fn (void, T, T) bool) void { pub fn sort(self: *Registry, comptime T: type, comptime lessThan: *const fn (void, T, T) bool) void {
const comp = self.assure(T); const comp = self.assure(T);
std.debug.assert(comp.super == 0); std.debug.assert(comp.super == 0);
comp.sort(T, lessThan); comp.sort(T, lessThan);
@ -568,7 +568,8 @@ pub const Registry = struct {
// pre-fill the GroupData with any existing entitites that match // pre-fill the GroupData with any existing entitites that match
if (owned.len == 0) { if (owned.len == 0) {
var view_iter = self.view(owned ++ includes, excludes).iterator(); var view_instance = self.view(owned ++ includes, excludes);
var view_iter = view_instance.iterator();
while (view_iter.next()) |entity| { while (view_iter.next()) |entity| {
new_group_data.entity_set.add(entity); new_group_data.entity_set.add(entity);
} }

@ -147,7 +147,7 @@ pub fn SparseSet(comptime SparseT: type) type {
} }
/// Sort elements according to the given comparison function /// Sort elements according to the given comparison function
pub fn sort(self: *Self, context: anytype, comptime lessThan: fn (@TypeOf(context), SparseT, SparseT) bool) void { pub fn sort(self: *Self, context: anytype, comptime lessThan: *const fn (@TypeOf(context), SparseT, SparseT) bool) void {
std.sort.insertionSort(SparseT, self.dense.items, context, lessThan); std.sort.insertionSort(SparseT, self.dense.items, context, lessThan);
for (self.dense.items) |_, i| { for (self.dense.items) |_, i| {
@ -158,7 +158,7 @@ pub fn SparseSet(comptime SparseT: type) type {
/// Sort elements according to the given comparison function. Use this when a data array needs to stay in sync with the SparseSet /// Sort elements according to the given comparison function. Use this when a data array needs to stay in sync with the SparseSet
/// by passing in a "swap_context" that contains a "swap" method with a sig of fn(ctx,SparseT,SparseT)void /// by passing in a "swap_context" that contains a "swap" method with a sig of fn(ctx,SparseT,SparseT)void
pub fn arrange(self: *Self, length: usize, context: anytype, comptime lessThan: fn (@TypeOf(context), SparseT, SparseT) bool, swap_context: anytype) void { pub fn arrange(self: *Self, length: usize, context: anytype, comptime lessThan: *const fn (@TypeOf(context), SparseT, SparseT) bool, swap_context: anytype) void {
std.sort.insertionSort(SparseT, self.dense.items[0..length], context, lessThan); std.sort.insertionSort(SparseT, self.dense.items[0..length], context, lessThan);
for (self.dense.items[0..length]) |_, pos| { for (self.dense.items[0..length]) |_, pos| {

@ -49,7 +49,7 @@ pub fn ReverseSliceIterator(comptime T: type) type {
} }
/// sorts items using lessThan and keeps sub_items with the same sort /// sorts items using lessThan and keeps sub_items with the same sort
pub fn sortSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, comptime lessThan: fn (void, lhs: T1, rhs: T1) bool) void { pub fn sortSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, comptime lessThan: *const fn (void, lhs: T1, rhs: T1) bool) void {
var i: usize = 1; var i: usize = 1;
while (i < items.len) : (i += 1) { while (i < items.len) : (i += 1) {
const x = items[i]; const x = items[i];
@ -64,7 +64,7 @@ pub fn sortSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T
} }
} }
pub fn sortSubSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, context: anytype, comptime lessThan: fn (@TypeOf(context), lhs: T1, rhs: T1) bool) void { pub fn sortSubSub(comptime T1: type, comptime T2: type, items: []T1, sub_items: []T2, context: anytype, comptime lessThan: *const fn (@TypeOf(context), lhs: T1, rhs: T1) bool) void {
var i: usize = 1; var i: usize = 1;
while (i < items.len) : (i += 1) { while (i < items.len) : (i += 1) {
const x = items[i]; const x = items[i];

@ -5,12 +5,12 @@ const std = @import("std");
pub const Process = struct { pub const Process = struct {
const State = enum(u8) { uninitialized, running, paused, succeeded, failed, aborted, finished }; const State = enum(u8) { uninitialized, running, paused, succeeded, failed, aborted, finished };
updateFn: fn (self: *Process) void, updateFn: *const fn (self: *Process) void,
startFn: ?fn (self: *Process) void = null, startFn: ?*const fn (self: *Process) void = null,
abortedFn: ?fn (self: *Process) void = null, abortedFn: ?*const fn (self: *Process) void = null,
failedFn: ?fn (self: *Process) void = null, failedFn: ?*const fn (self: *Process) void = null,
succeededFn: ?fn (self: *Process) void = null, succeededFn: ?*const fn (self: *Process) void = null,
deinit: fn (self: *Process, allocator: std.mem.Allocator) void = undefined, deinit: *const fn (self: *Process, allocator: std.mem.Allocator) void = undefined,
state: State = .uninitialized, state: State = .uninitialized,
stopped: bool = false, stopped: bool = false,

@ -130,7 +130,7 @@ pub const Scheduler = struct {
} }
}; };
test "" { test {
std.debug.print("\n", .{}); std.debug.print("\n", .{});
const Tester = struct { const Tester = struct {
@ -178,7 +178,8 @@ test "" {
var scheduler = Scheduler.init(std.testing.allocator); var scheduler = Scheduler.init(std.testing.allocator);
defer scheduler.deinit(); defer scheduler.deinit();
_ = scheduler.attach(Tester, 33).next(Tester, 66).next(Tester, 88).next(Tester, 99); var continuation = scheduler.attach(Tester, 33);
_ = continuation.next(Tester, 66).next(Tester, 88).next(Tester, 99);
scheduler.update(); scheduler.update();
scheduler.update(); scheduler.update();
scheduler.update(); scheduler.update();
@ -202,7 +203,8 @@ test "scheduler.clear" {
var scheduler = Scheduler.init(std.testing.allocator); var scheduler = Scheduler.init(std.testing.allocator);
defer scheduler.deinit(); defer scheduler.deinit();
_ = scheduler.attach(Tester, {}).next(Tester, {}); var continuation = scheduler.attach(Tester, {});
_ = continuation.next(Tester, {});
scheduler.clear(); scheduler.clear();
scheduler.update(); scheduler.update();
} }
@ -228,7 +230,8 @@ test "scheduler.attach.next" {
defer scheduler.deinit(); defer scheduler.deinit();
var counter: usize = 0; var counter: usize = 0;
_ = scheduler.attach(Tester, &counter).next(Tester, &counter); var continuation = scheduler.attach(Tester, &counter);
_ = continuation.next(Tester, &counter);
scheduler.update(); scheduler.update();
scheduler.update(); scheduler.update();
try std.testing.expectEqual(counter, 2); try std.testing.expectEqual(counter, 2);

@ -47,6 +47,9 @@ pub const Assets = struct {
}; };
test "assets" { test "assets" {
// zig v0.10.0: Compilation Error
// error: no field named 'load' in struct 'resources.assets.test.assets.ThingLoadArgs'
const Thing = struct { const Thing = struct {
fart: i32, fart: i32,
pub fn deinit(self: *@This()) void { pub fn deinit(self: *@This()) void {

@ -8,7 +8,7 @@ pub fn Cache(comptime T: type) type {
return struct { return struct {
const Self = @This(); const Self = @This();
safe_deinit: fn (*@This()) void, safe_deinit: *const fn (*@This()) void,
resources: std.AutoHashMap(u32, *T), resources: std.AutoHashMap(u32, *T),
allocator: ?std.mem.Allocator = null, allocator: ?std.mem.Allocator = null,
@ -82,6 +82,9 @@ pub fn Cache(comptime T: type) type {
} }
test "cache" { test "cache" {
// zig v0.10.0: Compilation Error
// error: no field named 'load' in struct 'resources.cache.test.cache.ThingLoadArgs'
const utils = @import("../ecs/utils.zig"); const utils = @import("../ecs/utils.zig");
const Thing = struct { const Thing = struct {

@ -7,8 +7,8 @@ pub fn Delegate(comptime Event: type) type {
ctx_ptr_address: usize = 0, ctx_ptr_address: usize = 0,
callback: union(enum) { callback: union(enum) {
free: fn (Event) void, free: *const fn (Event) void,
bound: fn (usize, Event) void, bound: *const fn (usize, Event) void,
}, },
/// sets a bound function as the Delegate callback /// sets a bound function as the Delegate callback
@ -30,7 +30,7 @@ pub fn Delegate(comptime Event: type) type {
} }
/// sets a free function as the Delegate callback /// sets a free function as the Delegate callback
pub fn initFree(func: fn (Event) void) Self { pub fn initFree(func: *const fn (Event) void) Self {
return Self{ return Self{
.callback = .{ .free = func }, .callback = .{ .free = func },
}; };
@ -43,7 +43,7 @@ pub fn Delegate(comptime Event: type) type {
} }
} }
pub fn containsFree(self: Self, callback: fn (Event) void) bool { pub fn containsFree(self: Self, callback: *const fn (Event) void) bool {
return switch (self.callback) { return switch (self.callback) {
.free => |func| func == callback, .free => |func| func == callback,
else => false, else => false,

@ -18,7 +18,7 @@ pub fn Sink(comptime Event: type) type {
return Self{ .insert_index = owning_signal.calls.items.len }; return Self{ .insert_index = owning_signal.calls.items.len };
} }
pub fn before(self: Self, callback: ?fn (Event) void) Self { pub fn before(self: Self, callback: ?*const fn (Event) void) Self {
if (callback) |cb| { if (callback) |cb| {
if (self.indexOf(cb)) |index| { if (self.indexOf(cb)) |index| {
return Self{ .insert_index = index }; return Self{ .insert_index = index };
@ -36,7 +36,7 @@ pub fn Sink(comptime Event: type) type {
return self; return self;
} }
pub fn connect(self: Self, callback: fn (Event) void) void { pub fn connect(self: Self, callback: *const fn (Event) void) void {
std.debug.assert(self.indexOf(callback) == null); std.debug.assert(self.indexOf(callback) == null);
_ = owning_signal.calls.insert(self.insert_index, Delegate(Event).initFree(callback)) catch unreachable; _ = owning_signal.calls.insert(self.insert_index, Delegate(Event).initFree(callback)) catch unreachable;
} }
@ -46,7 +46,7 @@ pub fn Sink(comptime Event: type) type {
_ = owning_signal.calls.insert(self.insert_index, Delegate(Event).initBound(ctx, fn_name)) catch unreachable; _ = owning_signal.calls.insert(self.insert_index, Delegate(Event).initBound(ctx, fn_name)) catch unreachable;
} }
pub fn disconnect(self: Self, callback: fn (Event) void) void { pub fn disconnect(self: Self, callback: *const fn (Event) void) void {
if (self.indexOf(callback)) |index| { if (self.indexOf(callback)) |index| {
_ = owning_signal.calls.swapRemove(index); _ = owning_signal.calls.swapRemove(index);
} }
@ -58,7 +58,7 @@ pub fn Sink(comptime Event: type) type {
} }
} }
fn indexOf(_: Self, callback: fn (Event) void) ?usize { fn indexOf(_: Self, callback: *const fn (Event) void) ?usize {
for (owning_signal.calls.items) |call, i| { for (owning_signal.calls.items) |call, i| {
if (call.containsFree(callback)) { if (call.containsFree(callback)) {
return i; return i;

Loading…
Cancel
Save