asset loader
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83
zig-ecs/src/resources/assets.zig
Normal file
83
zig-ecs/src/resources/assets.zig
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@ -0,0 +1,83 @@
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const std = @import("std");
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const utils = @import("../ecs/utils.zig");
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const Cache = @import("cache.zig").Cache;
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pub const Assets = struct {
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caches: std.AutoHashMap(u32, usize),
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allocator: *std.mem.Allocator,
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pub fn init(allocator: *std.mem.Allocator) Assets {
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return Assets{
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.caches = std.AutoHashMap(u32, usize).init(allocator),
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.allocator = allocator,
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};
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}
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pub fn deinit(self: Assets) void {
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var it = self.caches.iterator();
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while (it.next()) |ptr| {
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// HACK: we dont know the Type here but we need to call deinit
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@intToPtr(*Cache(u1), ptr.value).deinit();
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}
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self.caches.deinit();
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}
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pub fn registerCache(self: *Assets, comptime AssetT: type, comptime LoaderT: type) *Cache(AssetT) {
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var cache = Cache(AssetT).initPtr(self.allocator, LoaderT);
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_ = self.caches.put(utils.typeId(AssetT), @ptrToInt(cache)) catch unreachable;
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return cache;
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}
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pub fn get(self: Assets, comptime AssetT: type) *Cache(AssetT) {
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if (self.caches.getValue(utils.typeId(AssetT))) |tid| {
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return @intToPtr(*Cache(AssetT), tid);
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}
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unreachable;
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}
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pub fn load(self: Assets, comptime AssetT: type, comptime LoaderT: type, args: LoaderT.LoadArgs) *AssetT {
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var cache = self.get(AssetT);
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return cache.load(666, LoaderT, args);
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}
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};
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test "assets" {
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const Thing = struct {
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fart: i32,
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pub fn deinit(self: *@This()) void {
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std.testing.allocator.destroy(self);
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}
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};
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const ThingLoader = struct {
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pub const LoadArgs = struct {};
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pub fn load(self: @This(), args: var) *Thing {
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return std.testing.allocator.create(Thing) catch unreachable;
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}
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};
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const OtherThing = struct {
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fart: i32,
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pub fn deinit(self: *@This()) void {
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std.testing.allocator.destroy(self);
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}
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};
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const OtherThingLoader = struct {
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pub const LoadArgs = struct {};
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pub fn load(self: @This(), args: var) *OtherThing {
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return std.testing.allocator.create(OtherThing) catch unreachable;
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}
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};
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var assets = Assets.init(std.testing.allocator);
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defer assets.deinit();
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var cache = assets.registerCache(Thing, ThingLoader);
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var thing = assets.get(Thing).load(6, ThingLoader, ThingLoader.LoadArgs{});
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std.testing.expectEqual(cache.size(), 1);
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var thing2 = assets.load(Thing, ThingLoader, ThingLoader.LoadArgs{});
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std.testing.expectEqual(cache.size(), 2);
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}
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@ -1,31 +1,88 @@
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const std = @import("std");
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pub const ErasedPtr = struct {
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ptr: usize,
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pub fn init(ptr: var) ErasedPtr {
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if (@sizeOf(@TypeOf(ptr)) == 0) {
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return .{ .ptr = undefined };
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}
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return .{ .ptr = @ptrToInt(ptr) };
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}
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pub fn as(self: ErasedPtr, comptime T: type) *T {
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if (@sizeOf(T) == 0)
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return @as(T, undefined);
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return self.asPtr(*T);
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}
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pub fn asPtr(self: ErasedPtr, comptime PtrT: type) PtrT {
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if (@sizeOf(PtrT) == 0)
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return @as(PtrT, undefined);
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return @intToPtr(PtrT, self.ptr);
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}
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};
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/// Simple cache for resources of a given type. TLoader should be a struct that implements a single
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/// method: load(args: var) *T. If any resource has a deinit method it will be called when clear
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/// or remove is called.
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pub fn Cache(comptime T: type, TLoader: type) type {
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pub fn Cache(comptime T: type) type {
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return struct {
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loader: TLoader,
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resources: std.AutoHashMap(u16, *T),
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const Self = @This();
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safe_deinit: fn (*@This()) void,
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resources: std.AutoHashMap(u16, *T),
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loader: ErasedPtr,
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allocator: ?*std.mem.Allocator = null,
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pub fn initPtr(allocator: *std.mem.Allocator, comptime LoaderT: type) *@This() {
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const ptr = if (@sizeOf(LoaderT) > 0)
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ErasedPtr.init(allocator.create(LoaderT) catch unreachable)
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else
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ErasedPtr.init(LoaderT);
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var cache = allocator.create(@This()) catch unreachable;
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cache.safe_deinit = struct {
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fn deinit(self: *Self) void {
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self.clear();
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self.resources.deinit();
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self.allocator.?.destroy(self);
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}
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}.deinit;
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cache.loader = ptr;
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cache.resources = std.AutoHashMap(u16, *T).init(allocator);
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cache.allocator = allocator;
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return cache;
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}
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pub fn init(allocator: *std.mem.Allocator, comptime LoaderT: type) @This() {
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const ptr = if (@sizeOf(LoaderT) > 0)
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ErasedPtr.init(std.testing.allocator.create(LoaderT) catch unreachable)
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else
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ErasedPtr.init(LoaderT);
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pub fn init(allocator: *std.mem.Allocator, comptime loader: TLoader) @This() {
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return .{
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.loader = loader,
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.safe_deinit = struct {
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fn deinit(self: *Self) void {
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self.clear();
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self.resources.deinit();
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}
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}.deinit,
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.loader = ptr,
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.resources = std.AutoHashMap(u16, *T).init(allocator),
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};
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}
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pub fn deinit(self: *@This()) void {
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self.clear();
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self.resources.deinit();
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self.safe_deinit(self);
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}
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pub fn load(self: *@This(), id: u16, args: var) *T {
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fn load(self: *@This(), id: u16, comptime LoaderT: type, args: LoaderT.LoadArgs) *T {
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if (self.resources.getValue(id)) |resource| {
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return resource;
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}
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var resource = self.loader.load(args);
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var resource = self.loader.as(LoaderT).load(args);
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_ = self.resources.put(id, resource) catch unreachable;
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return resource;
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}
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@ -62,23 +119,23 @@ pub fn Cache(comptime T: type, TLoader: type) type {
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test "cache" {
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const Thing = struct {
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fart: i32,
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pub fn deinit(self: *@This()) void {
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std.testing.allocator.destroy(self);
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}
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};
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const ThingLoader = struct {
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pub const LoadArgs = struct {};
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pub fn load(self: @This(), args: var) *Thing {
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return std.testing.allocator.create(Thing) catch unreachable;
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}
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};
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var cache = Cache(Thing, ThingLoader).init(std.testing.allocator, ThingLoader{});
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var cache = Cache(Thing).init(std.testing.allocator, ThingLoader);
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defer cache.deinit();
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var thing = cache.load(6, .{});
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var thing2 = cache.load(2, .{});
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var thing = cache.load(6, ThingLoader, ThingLoader.LoadArgs{});
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var thing2 = cache.load(2, ThingLoader, ThingLoader.LoadArgs{});
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std.testing.expectEqual(cache.size(), 2);
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cache.remove(2);
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@ -86,4 +143,4 @@ test "cache" {
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cache.clear();
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std.testing.expectEqual(cache.size(), 0);
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}
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}
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// resources
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_ = @import("resources/cache.zig");
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_ = @import("resources/assets.zig");
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}
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