implemented each for owned groups

master
Mike 4 years ago
parent 2561b78a5f
commit 3c57820e02

@ -172,6 +172,38 @@ pub const OwningGroup = struct {
return comps;
}
pub fn each(self: OwningGroup, comptime func: var) void {
const Components = switch (@typeInfo(@TypeOf(func))) {
.BoundFn => |func_info| func_info.args[1].arg_type.?,
.Fn => |func_info| func_info.args[0].arg_type.?,
else => std.debug.assert("invalid func"),
};
const component_info = @typeInfo(Components).Struct;
// get the data pointers for the chunks
var component_ptrs: [component_info.fields.len][*]u8 = undefined;
inline for (component_info.fields) |field, i| {
const storage = self.registry.assure(field.field_type.Child);
component_ptrs[i] = @ptrCast([*]u8, storage.instances.items.ptr);
}
var storage = self.firstOwnedStorage();
var index: usize = 0;
while (index < self.group_data.current) : (index += 1) {
const ent = storage.set.dense.items[index];
const entity_index = storage.set.index(ent);
var comps: Components = undefined;
inline for (component_info.fields) |field, i| {
const typed_ptr = @ptrCast([*]field.field_type.Child, @alignCast(@alignOf(field.field_type.Child), component_ptrs[i]));
@field(comps, field.name) = &typed_ptr[entity_index];
}
@call(.{ .modifier = .always_inline }, func, .{comps});
}
}
/// returns the component storage for the given type for direct access
pub fn getStorage(self: *OwningGroup, comptime T: type) *Storage(T) {
return self.registry.assure(T);
@ -323,6 +355,38 @@ test "OwningGroup iterate" {
}
}
fn each(components: struct {
int: *i32,
uint: *u32,
}) void {
std.testing.expectEqual(components.int.*, 44);
std.testing.expectEqual(components.uint.*, 55);
}
test "OwningGroup each" {
var reg = Registry.init(std.testing.allocator);
defer reg.deinit();
var e0 = reg.create();
reg.add(e0, @as(i32, 44));
reg.add(e0, @as(u32, 55));
const Thing = struct {
fn each(self: @This(), components: struct {
int: *i32,
uint: *u32,
}) void {
std.testing.expectEqual(components.int.*, 44);
std.testing.expectEqual(components.uint.*, 55);
}
};
var thing = Thing{};
var group = reg.group(.{ i32, u32 }, .{}, .{});
group.each(thing.each);
group.each(each);
}
test "multiple OwningGroups" {
const Sprite = struct { x: f32 };
const Transform = struct { x: f32 };

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