implemented each for owned groups
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2561b78a5f
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@ -172,6 +172,38 @@ pub const OwningGroup = struct {
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return comps;
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}
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pub fn each(self: OwningGroup, comptime func: var) void {
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const Components = switch (@typeInfo(@TypeOf(func))) {
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.BoundFn => |func_info| func_info.args[1].arg_type.?,
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.Fn => |func_info| func_info.args[0].arg_type.?,
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else => std.debug.assert("invalid func"),
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};
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const component_info = @typeInfo(Components).Struct;
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// get the data pointers for the chunks
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var component_ptrs: [component_info.fields.len][*]u8 = undefined;
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inline for (component_info.fields) |field, i| {
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const storage = self.registry.assure(field.field_type.Child);
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component_ptrs[i] = @ptrCast([*]u8, storage.instances.items.ptr);
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}
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var storage = self.firstOwnedStorage();
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var index: usize = 0;
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while (index < self.group_data.current) : (index += 1) {
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const ent = storage.set.dense.items[index];
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const entity_index = storage.set.index(ent);
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var comps: Components = undefined;
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inline for (component_info.fields) |field, i| {
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const typed_ptr = @ptrCast([*]field.field_type.Child, @alignCast(@alignOf(field.field_type.Child), component_ptrs[i]));
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@field(comps, field.name) = &typed_ptr[entity_index];
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}
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@call(.{ .modifier = .always_inline }, func, .{comps});
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}
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}
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/// returns the component storage for the given type for direct access
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pub fn getStorage(self: *OwningGroup, comptime T: type) *Storage(T) {
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return self.registry.assure(T);
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@ -323,6 +355,38 @@ test "OwningGroup iterate" {
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}
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}
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fn each(components: struct {
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int: *i32,
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uint: *u32,
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}) void {
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std.testing.expectEqual(components.int.*, 44);
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std.testing.expectEqual(components.uint.*, 55);
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}
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test "OwningGroup each" {
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var reg = Registry.init(std.testing.allocator);
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defer reg.deinit();
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var e0 = reg.create();
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reg.add(e0, @as(i32, 44));
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reg.add(e0, @as(u32, 55));
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const Thing = struct {
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fn each(self: @This(), components: struct {
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int: *i32,
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uint: *u32,
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}) void {
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std.testing.expectEqual(components.int.*, 44);
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std.testing.expectEqual(components.uint.*, 55);
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}
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};
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var thing = Thing{};
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var group = reg.group(.{ i32, u32 }, .{}, .{});
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group.each(thing.each);
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group.each(each);
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}
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test "multiple OwningGroups" {
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const Sprite = struct { x: f32 };
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const Transform = struct { x: f32 };
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