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@ -37,7 +37,7 @@ pub const Registry = struct {
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allocator: *std.mem.Allocator,
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/// internal, persistant data structure to manage the entities in a group
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const GroupData = struct {
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pub const GroupData = struct {
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hash: u64,
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size: u8,
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/// optional. there will be an entity_set for non-owning groups and current for owning
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@ -485,9 +485,7 @@ pub const Registry = struct {
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comptime const hash = comptime hashGroupTypes(owned, includes, excludes);
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for (self.groups.items) |grp| {
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// TODO: these checks rely on owned/include/exclude to all be in the same order. fix that.
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// TODO: prolly dont need the mem.eql since hash is the same damn thing
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if (grp.hash == hash and std.mem.eql(u32, grp.owned, owned_arr[0..]) and std.mem.eql(u32, grp.include, includes_arr[0..]) and std.mem.eql(u32, grp.exclude, excludes_arr[0..])) {
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if (grp.hash == hash) {
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maybe_group_data = grp;
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break;
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}
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@ -500,7 +498,7 @@ pub const Registry = struct {
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return BasicGroup(includes.len, excludes.len).init(&group_data.entity_set, self, includes_arr, excludes_arr);
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} else {
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var first_owned = self.assure(owned[0]);
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return OwningGroup(owned.len, includes.len, excludes.len).init(&first_owned.super, &group_data.current, self, owned_arr, includes_arr, excludes_arr);
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return OwningGroup.init(self, group_data, &first_owned.super);
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}
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}
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@ -577,7 +575,7 @@ pub const Registry = struct {
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new_group_data.entity_set.add(entity);
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}
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} else {
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// ??we cannot iterate backwards because we want to leave behind valid entities in case of owned types
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// ??? why not? we cannot iterate backwards because we want to leave behind valid entities in case of owned types
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var first_owned_storage = self.assure(owned[0]);
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for (first_owned_storage.data().*) |entity| {
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new_group_data.maybeValidIf(entity);
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@ -591,17 +589,18 @@ pub const Registry = struct {
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return BasicGroup(includes.len, excludes.len).init(&new_group_data.entity_set, self, includes_arr, excludes_arr);
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} else {
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var first_owned_storage = self.assure(owned[0]);
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return OwningGroup(owned.len, includes.len, excludes.len).init(&first_owned_storage.super, &new_group_data.current, self, owned_arr, includes_arr, excludes_arr);
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return OwningGroup.init(self, new_group_data, &first_owned_storage.super);
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}
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}
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/// returns the Type that a view will be based on the includes and excludes
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/// returns the Type that a view will be, based on the includes and excludes
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fn GroupType(comptime owned: var, comptime includes: var, comptime excludes: var) type {
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if (owned.len == 0) return BasicGroup(includes.len, excludes.len);
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return OwningGroup(owned.len, includes.len, excludes.len);
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return OwningGroup;
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}
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/// given the 3 group Types arrays, generates a (mostly) unique u64 hash. Simultaneously ensures there are no duped types.
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/// given the 3 group Types arrays, generates a (mostly) unique u64 hash. Simultaneously ensures there are no duped types between
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/// the 3 groups.
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inline fn hashGroupTypes(comptime owned: var, comptime includes: var, comptime excludes: var) u64 {
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comptime {
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for (owned) |t1| {
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@ -623,10 +622,24 @@ pub const Registry = struct {
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}
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}
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/// expects a tuple of types. Convertes them to type names, sorts them then concatenates and returns the string.
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inline fn concatTypes(comptime types: var) []const u8 {
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comptime {
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const impl = struct {
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fn asc(lhs: []const u8, rhs: []const u8) bool {
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return std.mem.lessThan(u8, lhs, rhs);
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}
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};
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var names: [types.len][]const u8 = undefined;
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for (names) |*name, i| {
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name.* = @typeName(types[i]);
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}
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std.sort.sort([]const u8, &names, impl.asc);
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comptime var res: []const u8 = "";
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inline for (types) |t| res = res ++ @typeName(t);
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inline for (names) |name| res = res ++ name;
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return res;
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}
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}
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