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using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System.Collections.Generic;
using System;
namespace Asteroids;
public class Button
{
private Rectangle rect;
private Color main;
private Color Hover;
private Color selected;
private string text;
public bool clicked;
public int id;
public int Key;
public Button(int Key, Rectangle rect, Color main, Color Hover, int id, string text)
{
this.Key = Key;
this.rect = rect;
this.main = main;
this.Hover = Hover;
this.id = id;
this.text = text;
}
public void draw(SpriteBatch _spriteBatch)
{
_spriteBatch.Draw(vars.ThePixel, rect, null, selected);
_spriteBatch.DrawString(vars.Font, text, new Vector2(rect.Center.ToVector2().X-vars.Font.MeasureString(text).X/2, rect.Center.ToVector2().Y-vars.Font.MeasureString(text).Y/2), Color.White);
}
public void Update()
{
clicked = false;
if(rect.Contains(Mouse.GetState().Position))
{
selected = Hover;
if(Mouse.GetState().LeftButton == ButtonState.Pressed)
{
clicked = true;
}
}
else
{
selected = main;
}
}
}