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RatAttack2D/Assets/Scripts/ShopItemOP.cs

12 lines
308 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "ShopMenu", menuName = "scriptable Objects/New Shopt Item", order = 1)]
public class ShopItemOP : ScriptableObject
{
public string Title;
public string Explanation;
public int BaseCost;
}