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RatAttack2D/Assets/Scripts/CheeseCollector.cs

29 lines
550 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class CheeseCollector : MonoBehaviour
{
private int Cheese = 0;
[SerializeField] private TMP_Text CheeseText;
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.gameObject.CompareTag("Cheese"))
{
Destroy(collision.gameObject);
Cheese++;
Debug.Log("Cheese:" + Cheese);
CheeseText.text = "Cheese:" + Cheese;
}
}
}