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16f14baf55
...
fccb00e54c
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@ -1,29 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class Pizza_Script : MonoBehaviour
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{
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private int Pizza = 0;
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[SerializeField] private TMP_Text PizzaText;
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private void OnTriggerEnter2D(Collider2D collision)
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{
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if (collision.gameObject.CompareTag("Pizza"))
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{
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Destroy(collision.gameObject);
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Debug.Log(Pizza);
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PizzaText.text = "" + Pizza;
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}
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using System.Collections;
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using UnityEngine.SceneManagement;
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Title: Deal of the Day
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Title: Pizza Party
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|
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your latest pizza.
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Title: Pizza
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you 14hp/a full heart of health
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m_Name: ShopMenu 1
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Title: Blue Cheese
|
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Explanation: A mysterious (radioactive) cheese that gives you a speedboost for
|
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10 seconds. Can't eat many at once.
|
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m_Name: ShopMenu
|
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m_EditorClassIdentifier:
|
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Title: Bullets
|
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Explanation: You will get a clip- I mean MAG... of bullets. There will be 10 bullets
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in total.
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using System.Collections;
|
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using System.Collections.Generic;
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using UnityEngine;
|
||||
|
||||
public class BlueCheeseCollect : MonoBehaviour
|
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{
|
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|
||||
private int Cheese = 0;
|
||||
|
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private void OnTriggerEnter2D(Collider2D collision)
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||||
{
|
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if (collision.gameObject.CompareTag("Cheese"))
|
||||
{
|
||||
Destroy(collision.gameObject);
|
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Cheese++;
|
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Debug.Log("Cheese: " + Cheese);
|
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}
|
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|
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}
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|
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Buyer : MonoBehaviour
|
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{
|
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// Start is called before the first frame update
|
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void Start()
|
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{
|
||||
|
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}
|
||||
|
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// Update is called once per frame
|
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void Update()
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{
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|
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}
|
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}
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using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
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using UnityEngine.UI;
|
||||
using TMPro;
|
||||
|
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|
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public class CheeseCollector : MonoBehaviour
|
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{
|
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|
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private int Cheese = 0;
|
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|
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[SerializeField] private TMP_Text CheeseText;
|
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|
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private void OnTriggerEnter2D(Collider2D collision)
|
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{
|
||||
if (collision.gameObject.CompareTag("Cheese"))
|
||||
{
|
||||
Destroy(collision.gameObject);
|
||||
Cheese++;
|
||||
Debug.Log("Cheese:" + Cheese);
|
||||
CheeseText.text = "Cheese:" + Cheese;
|
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}
|
||||
|
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}
|
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|
||||
|
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|
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}
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@ -1,66 +0,0 @@
|
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
using UnityEngine.InputSystem;
|
||||
|
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public class ItemColliector : MonoBehaviour
|
||||
{
|
||||
private int Blue_Cheese = 0;
|
||||
|
||||
public TMP_Text BlueCheeseText;
|
||||
private Inputs Input;
|
||||
private InputAction Eat;
|
||||
public float Speed;
|
||||
private PlayerMovement Player;
|
||||
private float SpeedTime;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Input = new Inputs();
|
||||
Player = gameObject.GetComponent<PlayerMovement>();
|
||||
}
|
||||
private void OnEnable()
|
||||
{
|
||||
Eat = Input.Movement.Eat;
|
||||
Eat.Enable();
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
Eat.Disable();
|
||||
}
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
||||
{
|
||||
if (collision.gameObject.CompareTag("Blue Cheese"))
|
||||
{
|
||||
Destroy(collision.gameObject);
|
||||
Blue_Cheese++;
|
||||
Debug.Log(Blue_Cheese);
|
||||
BlueCheeseText.text = "" + Blue_Cheese;
|
||||
}
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
Eat.performed += _ => Eating();
|
||||
SpeedTime -= Time.deltaTime;
|
||||
Mathf.Clamp(SpeedTime, 0, 100);
|
||||
if(SpeedTime <= 0)
|
||||
{
|
||||
//Player.speedBoost = 1;
|
||||
}
|
||||
}
|
||||
private void Eating()
|
||||
{
|
||||
if (Blue_Cheese > 0 && SpeedTime <= 0)
|
||||
{
|
||||
|
||||
Blue_Cheese--;
|
||||
Debug.Log(Blue_Cheese);
|
||||
BlueCheeseText.text = "" + Blue_Cheese;
|
||||
//Player.speedBoost = 1.5f;
|
||||
SpeedTime = 10;
|
||||
|
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}
|
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}
|
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}
|
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@ -1,11 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[CreateAssetMenu(fileName = "ShopMenu", menuName = "scriptable Objects/New Shopt Item", order = 1)]
|
||||
public class ShopItemOP : ScriptableObject
|
||||
{
|
||||
public string Title;
|
||||
public string Explanation;
|
||||
public int BaseCost;
|
||||
}
|
@ -1,11 +0,0 @@
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userData:
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assetBundleName:
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@ -1,80 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
||||
|
||||
public class ShopManagerScript : MonoBehaviour
|
||||
{
|
||||
public int Cheese;
|
||||
public TMP_Text CheeseUI;
|
||||
public ShopItemOP[] shopItemsOP;
|
||||
public GameObject[] shopPanels;
|
||||
public Button[] MyPurchaseBTNS;
|
||||
|
||||
void Start()
|
||||
{
|
||||
for (int i = 0; i < shopItemsOP.Length; i++)
|
||||
{
|
||||
shopPanels[i].SetActive(true);
|
||||
}
|
||||
CheeseUI.text = "Cheese: " + Cheese.ToString();
|
||||
LoadPanels();
|
||||
CheckPurchaseable();
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
for (int i = 0; i < shopItemsOP.Length; i++)
|
||||
{
|
||||
if(shopPanels[i].GetComponent<ShopTemplate>().down)
|
||||
{
|
||||
shopPanels[i].GetComponent<ShopTemplate>().down = false;
|
||||
PurchaseItem(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddCheese()
|
||||
{
|
||||
Cheese++;
|
||||
CheeseUI.text = "Cheese: " + Cheese.ToString();
|
||||
CheckPurchaseable();
|
||||
}
|
||||
|
||||
public void CheckPurchaseable()
|
||||
{
|
||||
for (int i = 0; i < shopItemsOP.Length; i++)
|
||||
{
|
||||
if (Cheese >= shopItemsOP[i].BaseCost)
|
||||
{
|
||||
MyPurchaseBTNS[i].interactable = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MyPurchaseBTNS[i].interactable = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PurchaseItem(int BtnNO)
|
||||
{
|
||||
if (Cheese >= shopItemsOP[BtnNO].BaseCost)
|
||||
{
|
||||
Cheese = Cheese - shopItemsOP[BtnNO].BaseCost;
|
||||
CheeseUI.text = "Cheese : " + Cheese.ToString();
|
||||
CheckPurchaseable();
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadPanels()
|
||||
{
|
||||
for (int i = 0; i < shopItemsOP.Length; i++)
|
||||
{
|
||||
shopPanels[i].GetComponent<ShopTemplate>().titleTxt.text = shopItemsOP[i].Title;
|
||||
shopPanels[i].GetComponent<ShopTemplate>().explanationTxt.text = shopItemsOP[i].Explanation;
|
||||
shopPanels[i].GetComponent<ShopTemplate>().prizeTxt.text = "Cheese: " + shopItemsOP[i].BaseCost.ToString();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec1915730369bff43a2cdb23474ca77f
|
||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,20 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
public class ShopTemplate : MonoBehaviour
|
||||
{
|
||||
public TMP_Text titleTxt;
|
||||
public TMP_Text explanationTxt;
|
||||
public TMP_Text prizeTxt;
|
||||
public bool down;
|
||||
public void Switch()
|
||||
{
|
||||
if(down)
|
||||
{
|
||||
down = false;
|
||||
return;
|
||||
}
|
||||
down = true;
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 449e1d88f9281724eabfe676f961ee2d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
@ -1,11 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Start_gbs : MonoBehaviour
|
||||
{
|
||||
void Start()
|
||||
{
|
||||
gbs.Start();
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
guid: ae775971f427f8c4198dee2bb63a0994
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MonoImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
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defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
@ -1,11 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class test : MonoBehaviour
|
||||
{
|
||||
public void Test()
|
||||
{
|
||||
Debug.Log("ItWorks");
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
guid: 4c5619e5ce6acbe4eaca7e2d9bae3cd9
|
||||
MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
|
||||
executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 2579a52284ee85649bbc6598074929cb
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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fileFormatVersion: 2
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guid: bcced01f9ba9797499267967793823a8
|
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TrueTypeFontImporter:
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externalObjects: {}
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serializedVersion: 4
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fontSize: 16
|
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forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontNames:
|
||||
- Press Start 2P
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
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fontRenderingMode: 0
|
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ascentCalculationMode: 1
|
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useLegacyBoundsCalculation: 0
|
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shouldRoundAdvanceValue: 1
|
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userData:
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assetBundleName:
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||||
assetBundleVariant:
|
Loading…
Reference in new issue