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|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
using UnityEngine.Tilemaps;
|
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|
|
||||||
|
public class WFCGenerator : MonoBehaviour
|
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|
{
|
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|
public Tiles[] tiles;
|
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|
public TileBase Rules;
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|
public Vector2Int maxsize;
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|
public Tilemap ForeGround;
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|
public Tilemap BackGround;
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|
// Start is called before the first frame update
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|
void Start()
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|
{
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|
for(int i = 0; i < maxsize.x; i++)
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|
{
|
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|
for(int k = 0; k < maxsize.y; k++)
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|
{
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ForeGround.SetTile(new Vector3Int(i, k, 0), Rules);
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|
}
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|
}
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||||||
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ForeGround.SetTile(new Vector3Int(5, 5, 0), tiles[0].tile);
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|
}
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// Update is called once per frame
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|
void Update()
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{
|
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|
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|
}
|
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|
|
||||||
|
[System.Serializable]
|
||||||
|
public struct Tiles
|
||||||
|
{
|
||||||
|
public TileBase tile;
|
||||||
|
public int index;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ad0932f120e80ba49b09f7af724017bb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in new issue