PLay BUTTON

Main_Menu
Liam 2 years ago
parent 9f4baa215d
commit 944b1b8726

@ -174,6 +174,7 @@ GameObject:
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m_Layer: 5 m_Layer: 5
m_Name: Canvas m_Name: Canvas
m_TagString: Untagged m_TagString: Untagged
@ -263,6 +264,18 @@ RectTransform:
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@ -770,7 +783,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 2098359456} m_TargetGraphic: {fileID: 2098359456}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
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m_TargetAssemblyTypeName: play, Assembly-CSharp
m_MethodName: PlayButton
m_Mode: 1
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--- !u!114 &2098359456 --- !u!114 &2098359456
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@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class play : MonoBehaviour
{
// Start is called before the first frame update
public void PlayButton()
{
SceneManager.LoadScene("Main_Game");
}
}

@ -0,0 +1,11 @@
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@ -6,6 +6,9 @@ EditorBuildSettings:
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
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path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/Main_Menu.unity
guid: 2cda990e2423bbf4892e6590ba056729 guid: 3ef2311b70b58bb44af47fddce5544c2
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path: Assets/Scenes/Main_Game.unity
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