Merge branch 'Main_Menu' of gits.redstealth.dev:De-e-Beta_Studios/RatAttack2D into Main_Menu
This commit is contained in:
commit
8679eac703
@ -808,7 +808,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 2098359456}
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m_OnClick:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 221552284}
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m_TargetAssemblyTypeName: play, Assembly-CSharp
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m_MethodName: PlayButton
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--- !u!114 &2098359456
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16
Assets/Scripts/play.cs
Normal file
16
Assets/Scripts/play.cs
Normal file
@ -0,0 +1,16 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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||||
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||||
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||||
public class play : MonoBehaviour
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{
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||||
// Start is called before the first frame update
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public void PlayButton()
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||||
{
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SceneManager.LoadScene("Main_Game");
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}
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}
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||||
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11
Assets/Scripts/play.cs.meta
Normal file
11
Assets/Scripts/play.cs.meta
Normal file
@ -0,0 +1,11 @@
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Normal file
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ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
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ProjectSettings/CommonBurstAotSettings.json
Normal file
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Normal file
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@ -6,6 +6,9 @@ EditorBuildSettings:
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/SampleScene.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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path: Assets/Scenes/Main_Menu.unity
|
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guid: 3ef2311b70b58bb44af47fddce5544c2
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- enabled: 1
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path: Assets/Scenes/Main_Game.unity
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@ -0,0 +1,354 @@
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||||
--compilation-defines=UNITY_2020_3_OR_NEWER
|
||||
--compilation-defines=UNITY_2021_1_OR_NEWER
|
||||
--compilation-defines=UNITY_2021_2_OR_NEWER
|
||||
--compilation-defines=UNITY_2021_3_OR_NEWER
|
||||
--compilation-defines=PLATFORM_ARCH_64
|
||||
--compilation-defines=UNITY_64
|
||||
--compilation-defines=USE_SEARCH_ENGINE_API
|
||||
--compilation-defines=USE_SEARCH_TABLE
|
||||
--compilation-defines=USE_SEARCH_MODULE
|
||||
--compilation-defines=USE_PROPERTY_DATABASE
|
||||
--compilation-defines=USE_SEARCH_EXTENSION_API
|
||||
--compilation-defines=ENABLE_AR
|
||||
--compilation-defines=ENABLE_AUDIO
|
||||
--compilation-defines=ENABLE_CACHING
|
||||
--compilation-defines=ENABLE_CLOTH
|
||||
--compilation-defines=ENABLE_EVENT_QUEUE
|
||||
--compilation-defines=ENABLE_MICROPHONE
|
||||
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
|
||||
--compilation-defines=ENABLE_PHYSICS
|
||||
--compilation-defines=ENABLE_TEXTURE_STREAMING
|
||||
--compilation-defines=ENABLE_VIRTUALTEXTURING
|
||||
--compilation-defines=ENABLE_UNET
|
||||
--compilation-defines=ENABLE_LZMA
|
||||
--compilation-defines=ENABLE_UNITYEVENTS
|
||||
--compilation-defines=ENABLE_VR
|
||||
--compilation-defines=ENABLE_WEBCAM
|
||||
--compilation-defines=ENABLE_UNITYWEBREQUEST
|
||||
--compilation-defines=ENABLE_WWW
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
|
||||
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
|
||||
--compilation-defines=ENABLE_CLOUD_LICENSE
|
||||
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
|
||||
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
|
||||
--compilation-defines=ENABLE_DIRECTOR_AUDIO
|
||||
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
|
||||
--compilation-defines=ENABLE_MANAGED_JOBS
|
||||
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
|
||||
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
|
||||
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
|
||||
--compilation-defines=ENABLE_MANAGED_UNITYTLS
|
||||
--compilation-defines=INCLUDE_DYNAMIC_GI
|
||||
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
|
||||
--compilation-defines=PLATFORM_SUPPORTS_MONO
|
||||
--compilation-defines=RENDER_SOFTWARE_CURSOR
|
||||
--compilation-defines=ENABLE_VIDEO
|
||||
--compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
||||
--compilation-defines=PLATFORM_STANDALONE
|
||||
--compilation-defines=TEXTCORE_1_0_OR_NEWER
|
||||
--compilation-defines=PLATFORM_STANDALONE_WIN
|
||||
--compilation-defines=UNITY_STANDALONE_WIN
|
||||
--compilation-defines=UNITY_STANDALONE
|
||||
--compilation-defines=ENABLE_RUNTIME_GI
|
||||
--compilation-defines=ENABLE_MOVIES
|
||||
--compilation-defines=ENABLE_NETWORK
|
||||
--compilation-defines=ENABLE_NVIDIA
|
||||
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
||||
--compilation-defines=ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
||||
--compilation-defines=ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
|
||||
--compilation-defines=ENABLE_CLUSTER_SYNC
|
||||
--compilation-defines=ENABLE_CLUSTERINPUT
|
||||
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
||||
--compilation-defines=GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
|
||||
--compilation-defines=ENABLE_WEBSOCKET_HOST
|
||||
--compilation-defines=ENABLE_MONO
|
||||
--compilation-defines=NET_STANDARD_2_0
|
||||
--compilation-defines=NET_STANDARD
|
||||
--compilation-defines=NET_STANDARD_2_1
|
||||
--compilation-defines=NETSTANDARD
|
||||
--compilation-defines=NETSTANDARD2_1
|
||||
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
|
||||
--compilation-defines=ENABLE_DIRECTOR
|
||||
--compilation-defines=ENABLE_LOCALIZATION
|
||||
--compilation-defines=ENABLE_SPRITES
|
||||
--compilation-defines=ENABLE_TERRAIN
|
||||
--compilation-defines=ENABLE_TILEMAP
|
||||
--compilation-defines=ENABLE_TIMELINE
|
||||
--compilation-defines=ENABLE_INPUT_SYSTEM
|
||||
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
|
||||
--compilation-defines=PACKAGE_PHYSICS
|
||||
--compilation-defines=PACKAGE_PHYSICS2D
|
||||
--compilation-defines=PACKAGE_TILEMAP
|
||||
--compilation-defines=PACKAGE_ANIMATION
|
||||
--compilation-defines=PACKAGE_UITOOLKIT
|
||||
--compilation-defines=CSHARP_7_OR_LATER
|
||||
--compilation-defines=CSHARP_7_3_OR_NEWER
|
||||
--compilation-defines=PACKAGE_INPUT_SYSTEM_EXISTS
|
||||
--compilation-defines=PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS
|
||||
--compilation-defines=MODULE_AI_EXISTS
|
||||
--compilation-defines=MODULE_ANIMATION_EXISTS
|
||||
--compilation-defines=MODULE_PHYSICS_EXISTS
|
||||
--compilation-defines=MODULE_PHYSICS_2D_EXISTS
|
||||
--compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS
|
||||
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_VR
|
||||
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_XR
|
||||
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_PHYSICS
|
||||
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_PHYSICS2D
|
||||
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_UI
|
||||
--compilation-defines=ENABLE_ANIMATION_BURST
|
||||
--compilation-defines=TIMELINE_FRAMEACCURATE
|
||||
--compilation-defines=ENABLE_SPRITESHAPE_BURST
|
||||
--linker-options=PdbAltPath="RatAttack2D_Data/Plugins/x86_64"
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--output=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Telemetry.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.InputSystem.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.Internal.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Burst.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.Animation.Runtime.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Environments.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Internal.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Analytics.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.SpriteShape.Runtime.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Scheduler.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Registration.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.PixelPerfect.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.Common.Runtime.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.IK.Runtime.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Device.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Threading.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.2D.Tilemap.Extras.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Networking.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.InternalAPIEngineBridge.001.dll
|
||||
--root-assembly=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\Unity.Services.Core.Configuration.dll
|
||||
--assembly-folder=C:\Users\liam.ahlstrom\Documents\GitHub\RatAttack2D\Temp\StagingArea\Data\Managed\
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoSetCSRTrampoline(System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--da352d92cabf024fc9986011d52a4537
|
||||
--method=Unity.Burst.Intrinsics.X86, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::DoGetCSRTrampoline()--89425a97f3f500fa810ad03f0c382542
|
||||
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(Unity.Collections.NativeSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5bf0a813706ef9287fcaa55dd0ccb876
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a
|
||||
|
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Reference in New Issue
Block a user